# Player Voice Audit — Eternights

생성일: 2026-08-09 · 대상 기간: 2023-09-14 ~ 2026-08-05

## 개요

- 게임: **Eternights** (Studio Sai) · Steam appid 1402110
- Steam 전체 평가: **Very Positive** (긍정 2946 / 부정 497 / 전체 3443)
- 분석 수집분: 리뷰 512건, 부정 96건 (19%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.65** (−1 ~ +1)
- 이전 기간 대비: +0.25 (개선)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 320 | 56 | 18% |
| 스토리·서사 | 149 | 25 | 17% |
| 콘텐츠 분량 | 48 | 5 | 10% |
| 그래픽·사운드 | 41 | 6 | 15% |
| UI·UX | 35 | 8 | 23% |
| 난이도 | 31 | 6 | 19% |
| 버그·안정성 | 22 | 22 | 100% |
| 성능·최적화 | 18 | 8 | 44% |

## 언어 분포

- english: 247건 (48%)
- brazilian: 55건 (11%)
- schinese: 50건 (10%)
- russian: 29건 (6%)
- spanish: 25건 (5%)
- latam: 19건 (4%)
- koreana: 18건 (4%)
- turkish: 12건 (2%)
- french: 11건 (2%)
- italian: 9건 (2%)

## 이상 이벤트 (부정 리뷰 스파이크)

- 감지된 스파이크 없음

## 대표 부정 피드백 발췌

**기타** (schinese, 2026-07-04)
> 不像是地球人设计的操作，连按QTE紧接一个精准，超级别扭给我气笑了

**콘텐츠 분량** (english, 2026-06-20)
> I have a hard time writing negative reviews just generally, but I felt obligated to for this one. It's short and has a few charms, but is absolutely NOT worth 30 dollars. My play time is deceiving, I played through this game twice and I tab out a lot. I didn't have enough feel f…

**스토리·서사** (english, 2026-06-14)
> You know I really don't understand why this game has such a positive score, rather than its a statement on how bad the dating sim genre as a whole has gotten. I honestly found myself slowly dreading each aspect of the gameplay the longer I played. The fighting which was initiall…

**UI·UX** (koreana, 2026-05-22)
> 2000년 초반 감성 포티스러운 대사들과 눈아픈 이펙트와 너무나도 단순한 모델링 답답한 조작감 한두번이야 재밌지 n번해야하는 미니게임은 너무나도 재미가 없다

**성능·최적화** (english, 2026-03-22)
> Narrative and aesthetic are interesting enough but the combat system is infuriating. It basically hinges on raising a super gauge based on successful dodges and combos to snowball damage but is plagued by bad dodge registrations, overwhelming enemy numbers, and un-staggerable en…

원본 리뷰: https://steamcommunity.com/app/1402110/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 버그·안정성 | 22건 | 14% | 5% | 3.7 |
| P0 | 스토리·서사 | 25건 | 12% | 0% | 3.5 |
| P1 | 콘텐츠 분량 | 5건 | 40% | 0% | 1.4 |
| P1 | UI·UX | 8건 | 25% | 0% | 1.2 |
| P2 | 그래픽·사운드 | 6건 | 0% | 0% | 0.8 |
| P2 | 난이도 | 6건 | 0% | 0% | 0.7 |

**P0 · 버그·안정성** — 베테랑 플레이어 비중 14%
> I've had a lot of fun playing through this game. There are some glitches and there are some things that could be improved, yes, but overall it was a very fun game. I love the mechanics and the ending was really well-made. If a sequence comes out, I'll definitely play it.
> cara o jogo em si é bem bom tem uma pegada meio persona e bebeu de muitas fontes e faz diferente do seu jeito e ficou bom, a historia é muito boa os personagens carismáticos e funciona o que me quebra é que o jogo tem muitos bugs, bugs esse que atrapalha a progressão do game mas …

**P0 · 스토리·서사** — 베테랑 플레이어 비중 12%
> Its a really good game, maybe one of the best of the last years but the ending ruin it for me. Ending Spoiler: You build a realtionship to someone, the game ask you in the end, who is the most important for you and than this person die. That really killed me and made me extremly …
> ♥♥♥♥♥♥ gameplay, models look like koikatsu, ♥♥♥♥♥♥ ending, ♥♥♥♥♥♥, predecible story, bugged achievements and lots of useless mechanics, like one by the start of the game resembling Mystery Dungeon, that doesnt give nothing to the story. I will complete it, but just to avoid the s…

**P1 · 콘텐츠 분량** — 베테랑 플레이어 비중 40%
> I have a hard time writing negative reviews just generally, but I felt obligated to for this one. It's short and has a few charms, but is absolutely NOT worth 30 dollars. My play time is deceiving, I played through this game twice and I tab out a lot. I didn't have enough feel fo…
> With a heavy heart I can't recommend. It's atrociously buggy. Let me start with my first major gripe, I can't let myself care that this was a passion project from a small team. I love that they made it and that everything the developer had said is amazing but, it's Ui is awful wh…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공