# Player Voice Audit — Blue Prince

생성일: 2026-08-09 · 대상 기간: 2025-04-17 ~ 2026-08-09

## 개요

- 게임: **Blue Prince** (Dogubomb) · Steam appid 1569580
- Steam 전체 평가: **Very Positive** (긍정 16902 / 부정 2645 / 전체 19547)
- 분석 수집분: 리뷰 317건, 부정 52건 (16%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.47** (−1 ~ +1)
- 이전 기간 대비: -0.02 (유지)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 227 | 29 | 13% |
| 스토리·서사 | 49 | 10 | 20% |
| 콘텐츠 분량 | 30 | 6 | 20% |
| 그래픽·사운드 | 25 | 3 | 12% |
| 멀티플레이·네트워크 | 17 | 8 | 47% |
| 난이도 | 8 | 1 | 13% |
| 버그·안정성 | 7 | 7 | 100% |
| 밸런스·게임플레이 | 4 | 3 | 75% |

## 언어 분포

- english: 245건 (77%)
- french: 19건 (6%)
- brazilian: 12건 (4%)
- russian: 9건 (3%)
- german: 8건 (3%)
- schinese: 6건 (2%)
- spanish: 5건 (2%)
- koreana: 5건 (2%)
- japanese: 2건 (1%)
- ukrainian: 1건 (0%)

## 이상 이벤트 (부정 리뷰 스파이크)

- **2026-07-25**: 부정 리뷰 7건

## 대표 부정 피드백 발췌

**기타** (english, 2026-08-08)
> can't wear a pot on your head

**콘텐츠 분량** (english, 2026-08-07)
> Definitely not for me. While the premise is intriquing, a huge mansion with 45 rooms and you ought to find the 46th, the immediate gameplay didn't really capture me. Entering a room costs movement, a "currency" that you have 50 in the beginning of the day/run. You go to a door a…

**스토리·서사** (english, 2026-08-07)
> Not for me by a long shot, gave it a chance but this is too frustrating to play, I even got out a pen and paper but I just realized I don't have a 3 sh*ts about the story, too pretentious and cryptinc for it's own good, whole package is really not fun at all... Watched the endin…

**밸런스·게임플레이** (english, 2026-08-05)
> TLDR: Blue Prince est un jeu brillant... qu'il m'est impossible de recommander. Après 100h d'enquêtes et d'énigmes passionnantes et obsédantes... Le jeu s'embourbe 100h de plus dans un tunnel infernal d'énigmes de plus en plus mal conçues, pour ceux qui ne souhaitent pas céder à…

**버그·안정성** (english, 2026-08-04)
> Do you hate having time to dedicate to your other hobbies? Are you an unemployed, single person with far too much time on your hands? Do you like pretending to be better than others because you have the time and patience to grind RNG for hours to solve the grade-school level puz…

원본 리뷰: https://steamcommunity.com/app/1569580/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 스토리·서사 | 10건 | 40% | 90% | 11.6 |
| P0 | 버그·안정성 | 7건 | 57% | 100% | 9.3 |
| P0 | 멀티플레이·네트워크 | 8건 | 38% | 100% | 8.8 |
| P0 | 콘텐츠 분량 | 6건 | 50% | 100% | 7.3 |
| P1 | 밸런스·게임플레이 | 3건 | 67% | 100% | 4.7 |
| P1 | 그래픽·사운드 | 3건 | 33% | 100% | 4.2 |

**P0 · 스토리·서사** — 베테랑 플레이어 비중 40%
> Best puzzle game I've ever played - multiple layers of depth and the story itself is a fun puzzle to unravel. I think the achievements for this game though, at least some of them, are pretty poor.
> Rogue-like puzzle game. Sounds good, but unfortunately writing is not engaging at all. And you have to wade trough a lot of it. It also can be frustrating to have to try multiple times to solve something, because of bad rng.

**P0 · 버그·안정성** — 베테랑 플레이어 비중 57%
> I had completed everything I needed to do, unlocked the 46th room, and on my way back to actually open the door to the room the game freaking crashed. Never playing this pos game ever again.
> give me my save file back

**P0 · 멀티플레이·네트워크** — 베테랑 플레이어 비중 38%
> For me, when I play games, I want to play without hints or guides. For me, joy comes from discovering and figuring things out on my own. I very much enjoyed the first and middle parts of the game: Reaching Room 46, finding 7 sanctum keys and resolving the puzzles behind them. The…
> Do you hate having time to dedicate to your other hobbies? Are you an unemployed, single person with far too much time on your hands? Do you like pretending to be better than others because you have the time and patience to grind RNG for hours to solve the grade-school level puzz…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공