# Player Voice Audit — The Talos Principle 2

생성일: 2026-08-09 · 대상 기간: 2023-11-02 ~ 2026-08-09

## 개요

- 게임: **The Talos Principle 2** (Croteam) · Steam appid 835960
- Steam 전체 평가: **Very Positive** (긍정 12636 / 부정 675 / 전체 13311)
- 분석 수집분: 리뷰 310건, 부정 41건 (13%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.51** (−1 ~ +1)
- 이전 기간 대비: +0.03 (유지)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 178 | 20 | 11% |
| 스토리·서사 | 89 | 15 | 17% |
| 그래픽·사운드 | 48 | 6 | 13% |
| 콘텐츠 분량 | 44 | 7 | 16% |
| 멀티플레이·네트워크 | 16 | 5 | 31% |
| 난이도 | 16 | 5 | 31% |
| 성능·최적화 | 15 | 3 | 20% |
| 밸런스·게임플레이 | 7 | 2 | 29% |

## 언어 분포

- english: 185건 (60%)
- russian: 32건 (10%)
- schinese: 20건 (6%)
- french: 11건 (4%)
- spanish: 11건 (4%)
- brazilian: 7건 (2%)
- polish: 7건 (2%)
- koreana: 7건 (2%)
- latam: 6건 (2%)
- ukrainian: 5건 (2%)

## 이상 이벤트 (부정 리뷰 스파이크)

- 감지된 스파이크 없음

## 대표 부정 피드백 발췌

**기타** (english, 2026-08-05)
> pure trash puzzle game

**스토리·서사** (english, 2026-08-04)
> I found the original Talos Principle a dense and neatly executed gem that was a joy to explore and work through. The puzzles were challenging and satisfying. The narrative was thought provoking, to the point of giving me pause at many terminals. The original is in my top 10 game…

**밸런스·게임플레이** (english, 2026-08-02)
> The story never really grabbed my attention and ended up feeling boring. I wish the game let you jump straight into the puzzles. The beginning starts off well, but then it throws you into the city and makes you wander around for far too long. It breaks the pacing for no good rea…

**난이도** (english, 2026-07-30)
> The Talos Principle 2 was a major disappointment for me. The first game was almost entirely focused on puzzles, but this sequel spends far too much time on everything else. Getting from one puzzle to the next often means wandering across huge areas, and without a proper map, nav…

**콘텐츠 분량** (english, 2026-07-17)
> I really love the first game, but this one didn't feel the same way at all. Especially, I'm upset by the W3 Golden Gate puzzle. Where I've lost a ton of time just because the inital testing for solution simply didn't work due to weird physics............. I'll just copy another …

원본 리뷰: https://steamcommunity.com/app/835960/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 스토리·서사 | 15건 | 53% | 27% | 10.9 |
| P1 | 콘텐츠 분량 | 7건 | 57% | 29% | 4.7 |
| P1 | 그래픽·사운드 | 6건 | 50% | 17% | 4.4 |
| P1 | 난이도 | 5건 | 60% | 20% | 3.6 |
| P2 | 버그·안정성 | 5건 | 80% | 0% | 3.2 |
| P2 | 멀티플레이·네트워크 | 5건 | 60% | 0% | 2.8 |

**P0 · 스토리·서사** — 베테랑 플레이어 비중 53%
> too much story and running around between puzzles
> I am changing my review to a negative one. The hub worlds are so unnecessarily large, the story is so stupid, the constant dialog is such a mood killer. This game is not even close to the first Talos Principle. I am so, so very sad to say that I regret purchasing and playing this…

**P1 · 콘텐츠 분량** — 베테랑 플레이어 비중 57%
> TTP2 left me with quite... mixed feelings. I deeply adore the first TTP, it has become my favourite game of all time when i played it for the first time, and after many years it still is. I've been dying to see the second part of the series, and the game being announced was a oth…
> 游戏整体很好，是非常棒的续作。但是有几个致命的缺点，所以给个差评： 开放世界+写实画质导致游戏过于庞大，对配置要求极高，我开最低画质+30帧才能带起来，对于一个解谜游戏来说用力过猛了； 收集星星变得非常无聊，而且收集后并不会解锁额外关卡，纯收集而已，这本来是一代游戏的精髓； 剧情有点看不下去，一群机器人比人类还多愁善感，人类文明存亡时还在感情用事，还在讲希腊神话； 新机制很有意思，但是在游戏本体里开发得不够，得玩DLC才算完整，DLC很好玩。

**P1 · 그래픽·사운드** — 베테랑 플레이어 비중 50%
> TTP2 left me with quite... mixed feelings. I deeply adore the first TTP, it has become my favourite game of all time when i played it for the first time, and after many years it still is. I've been dying to see the second part of the series, and the game being announced was a oth…
> I really love the first game, but this one didn't feel the same way at all. Especially, I'm upset by the W3 Golden Gate puzzle. Where I've lost a ton of time just because the inital testing for solution simply didn't work due to weird physics............. I'll just copy another u…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공