# Player Voice Audit — Haste

생성일: 2026-08-09 · 대상 기간: 2025-04-02 ~ 2026-08-09

## 개요

- 게임: **Haste** (Landfall) · Steam appid 1796470
- Steam 전체 평가: **Very Positive** (긍정 12741 / 부정 1078 / 전체 13819)
- 분석 수집분: 리뷰 318건, 부정 35건 (11%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.54** (−1 ~ +1)
- 이전 기간 대비: +0.27 (개선)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 237 | 15 | 6% |
| 스토리·서사 | 40 | 11 | 28% |
| 그래픽·사운드 | 30 | 5 | 17% |
| 콘텐츠 분량 | 21 | 8 | 38% |
| 멀티플레이·네트워크 | 15 | 5 | 33% |
| 버그·안정성 | 11 | 11 | 100% |
| 난이도 | 10 | 4 | 40% |
| 밸런스·게임플레이 | 9 | 5 | 56% |

## 언어 분포

- english: 215건 (68%)
- russian: 28건 (9%)
- brazilian: 22건 (7%)
- spanish: 12건 (4%)
- schinese: 9건 (3%)
- german: 9건 (3%)
- french: 8건 (3%)
- latam: 5건 (2%)
- japanese: 2건 (1%)
- norwegian: 2건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- 감지된 스파이크 없음

## 대표 부정 피드백 발췌

**콘텐츠 분량** (english, 2026-08-09)
> a tiny bit short

**성능·최적화** (english, 2026-08-07)
> So much wasted potential. Yes, the core gameplay is great, the movement feels smooth and getting those landings and boosts is always satisfying. But essentially, what you see in the trailer is all you're getting. I think the game's biggest setback is being a roguelite instead of…

**스토리·서사** (english, 2026-08-07)
> I wanted to like this game. I really did. There are things I really do like about it. Moment to moment, the split-second decision making can be thrilling, and it can be really satisfying to perfectly thread the needle of a particularly tight gap. Also, the infinite runner mode c…

**기타** (schinese, 2026-08-05)
> 不好玩 5/10

**밸런스·게임플레이** (english, 2026-08-02)
> I played this game mostly coop with 3 other friends of mine. This is one of those games that I started out enjoying, but then I reached a certain point where I didn't want to play it anymore. So for those who don't know, this is essentially a 3D auto-running platformer. There's …

원본 리뷰: https://steamcommunity.com/app/1796470/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 스토리·서사 | 11건 | 9% | 73% | 10.6 |
| P0 | 버그·안정성 | 11건 | 0% | 73% | 9.3 |
| P0 | 콘텐츠 분량 | 8건 | 13% | 75% | 8.3 |
| P1 | 멀티플레이·네트워크 | 5건 | 20% | 100% | 5.3 |
| P1 | 밸런스·게임플레이 | 5건 | 0% | 60% | 4.9 |
| P1 | 그래픽·사운드 | 5건 | 0% | 80% | 4.2 |

**P0 · 스토리·서사** — 베테랑 플레이어 비중 9%
> Painfully mid, could have done something so cool with it's premise but besides the gameplay there was nothing of substance and the gameplay, especially the bosses, was incredibly repetitive. The story was so ass that I skipped over the entire thing, which I never do that in any g…
> gameplay is nice, but the characters are so cringe

**P0 · 버그·안정성** — 베테랑 플레이어 비중 0%
> huss valley :broken-heart:
> 爽飞了，无尽模式速度叠起来再拿4个镜子和25%概率免伤直接叠到100%免伤，直接cos大运横冲直撞，不过有时候速度太快撞到比较厚的障碍物（比如从侧面撞到地面）会卡进内部，希望如果可以的话修复一下这个bug。

**P0 · 콘텐츠 분량** — 베테랑 플레이어 비중 13%
> I played this game mostly coop with 3 other friends of mine. This is one of those games that I started out enjoying, but then I reached a certain point where I didn't want to play it anymore. So for those who don't know, this is essentially a 3D auto-running platformer. There's a…
> The core gameplay is truly fun; it's a very simple game where you just have to run, fly, and land. It uses few controls and is tremendously arcade-like, very similar to what a well-made 3D Sonic game should be. The problem is that on top of this core, the game imposes a roguelite…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공