# Player Voice Audit — Killing Floor 3

생성일: 2026-08-09 · 대상 기간: 2025-07-24 ~ 2026-08-09

## 개요

- 게임: **Killing Floor 3** (Tripwire Interactive) · Steam appid 1430190
- Steam 전체 평가: **Mixed** (긍정 10204 / 부정 12986 / 전체 23190)
- 분석 수집분: 리뷰 385건, 부정 183건 (48%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.08** (−1 ~ +1)
- 이전 기간 대비: +0.13 (개선)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 225 | 106 | 47% |
| 성능·최적화 | 66 | 27 | 41% |
| 멀티플레이·네트워크 | 49 | 25 | 51% |
| 콘텐츠 분량 | 41 | 13 | 32% |
| 버그·안정성 | 36 | 36 | 100% |
| 스토리·서사 | 25 | 14 | 56% |
| 그래픽·사운드 | 24 | 10 | 42% |
| UI·UX | 18 | 9 | 50% |

## 언어 분포

- english: 217건 (56%)
- russian: 41건 (11%)
- schinese: 24건 (6%)
- spanish: 18건 (5%)
- french: 15건 (4%)
- brazilian: 14건 (4%)
- koreana: 13건 (3%)
- german: 11건 (3%)
- polish: 6건 (2%)
- turkish: 5건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- **2026-07-30**: 부정 리뷰 14건 — 인접 공지: "Killing Floor 3 - Thanks to Players! & What's Next?"
- **2026-07-31**: 부정 리뷰 18건 — 인접 공지: "Killing Floor 3 - Thanks to Players! & What's Next?"
- **2026-08-01**: 부정 리뷰 17건 — 인접 공지: "Killing Floor 3 - Thanks to Players! & What's Next?"
- **2026-08-02**: 부정 리뷰 21건 — 인접 공지: "Killing Floor 3 - Thanks to Players! & What's Next?"

## 대표 부정 피드백 발췌

**기타** (english, 2026-08-09)
> Im relatively new to the series but please just get KF2. It was absolutely miserable trying to setup this game multiple times only for it to crap out in the middle of a SOLO game

**콘텐츠 분량** (english, 2026-08-09)
> First: what kind of a psycho launches a game with no server browser, thought I was going insane when I first tried playing multiplayer. Second: If you want a laugh just look at KF2 player numbers vs kf3 any day of the week. Third: can't wait for the devs to finally come crawling…

**성능·최적화** (english, 2026-08-09)
> They updated their game and it is now unplayable. You have to download shaders every time you play. I wished they optimized it so i can just play the damn game.

**버그·안정성** (english, 2026-08-08)
> Was going to check out the new update: Immediate hard crash and Unreal engine fatal error on starting up the game. Like hard freeze and hard fatal crash immediately. I cannot play the game anymore. LowLevelFatalError is the only thing I get when booting up the game.

**밸런스·게임플레이** (ukrainian, 2026-08-08)
> You took existing formula of well-known, famous, well-designed games, threw it away & kept only a few names & got yourself boring grindy corridor shooting when you need to grind to get a module for a weapon that changes a stat by 1.5% and then grind to update 1.5% to 1.9%, and t…

원본 리뷰: https://steamcommunity.com/app/1430190/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 버그·안정성 | 36건 | 47% | 69% | 31 |
| P0 | 성능·최적화 | 27건 | 30% | 78% | 24.3 |
| P0 | 멀티플레이·네트워크 | 25건 | 36% | 72% | 20.5 |
| P1 | 과금·수익화 | 12건 | 50% | 92% | 12.5 |
| P1 | 스토리·서사 | 14건 | 50% | 71% | 11.7 |
| P1 | 콘텐츠 분량 | 13건 | 23% | 85% | 10.8 |

**P0 · 버그·안정성** — 베테랑 플레이어 비중 47%
> Nightfall crash reporter ♥♥♥♥ youuu
> It's a really bad game. It still crashes and has bugs even though it's been out for a while.

**P0 · 성능·최적화** — 베테랑 플레이어 비중 30%
> They updated their game and it is now unplayable. You have to download shaders every time you play. I wished they optimized it so i can just play the damn game.
> Game is set in year 2091. Unfortunately the game is also needs a computer form 2091 to run it stutter free. So good luck on your 70 year old rig

**P0 · 멀티플레이·네트워크** — 베테랑 플레이어 비중 36%
> Very fun game to play but very small content only 4-5 weapons per class. Also cross play cause high ping and long que. Game is fun but apperently tripwire works at speed of sloth. For now 5/10 UPDATE : UNPLAYABE. CAN'T JOIN GAME "LOST CONNECTION WITH HOST" ALSO ANOTHER ERROR 0X20…
> After update....STILL have server disconnect issues...

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공