# Player Voice Audit — FANTASY LIFE i: The Girl Who Steals Time

생성일: 2026-08-09 · 대상 기간: 2025-05-20 ~ 2026-08-09

## 개요

- 게임: **FANTASY LIFE i: The Girl Who Steals Time** (LEVEL5 Inc.) · Steam appid 2993780
- Steam 전체 평가: **Very Positive** (긍정 12349 / 부정 1123 / 전체 13472)
- 분석 수집분: 리뷰 613건, 부정 88건 (14%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.40** (−1 ~ +1)
- 이전 기간 대비: -0.09 (악화)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 399 | 47 | 12% |
| 스토리·서사 | 115 | 22 | 19% |
| 콘텐츠 분량 | 85 | 13 | 15% |
| 밸런스·게임플레이 | 77 | 15 | 19% |
| 멀티플레이·네트워크 | 56 | 6 | 11% |
| 그래픽·사운드 | 30 | 3 | 10% |
| 성능·최적화 | 18 | 3 | 17% |
| UI·UX | 16 | 3 | 19% |

## 언어 분포

- english: 338건 (55%)
- schinese: 97건 (16%)
- japanese: 33건 (5%)
- koreana: 31건 (5%)
- french: 30건 (5%)
- german: 20건 (3%)
- tchinese: 17건 (3%)
- spanish: 16건 (3%)
- brazilian: 13건 (2%)
- dutch: 3건 (0%)

## 이상 이벤트 (부정 리뷰 스파이크)

- 감지된 스파이크 없음

## 대표 부정 피드백 발췌

**밸런스·게임플레이** (english, 2026-08-09)
> Everything Keiji Inafune touches becomes half-completed abandonware. This game's endgame is a pointless grind. Rare spawns are just that, rare. Optimizing spawns takes literal HOURS and you may not even encounter the rare spawns. Then you must do this multiple times because reci…

**콘텐츠 분량** (english, 2026-08-04)
> I really enjoyed this game for a WHILE but anymore there's just no point playing it when they've essentially abandoned the game. No more new content and no updates from devs. Really disappointing. I cant recommend playing this game when it's DOA.

**기타** (japanese, 2026-07-30)
> もう他のBADコメで大体言い尽くされてるから簡潔にします。 この作品はファンタジーライフ3DS版の踏襲ではなくファンタジーライフオンライン（スマホ版）の延長線。 これ開発メンバーが「3DS版≠スマホ版＝本作」って図式の通り変わってんか？ってくらい。 しかも3DS版エアプなんちゃうか？過去作の良いとこが所々改悪されてる。 ・ライフを手軽に切り替えられるのは良いけど、ライフ特有の討伐対象が無く、チマチマクエスト画面から確認する必要がある。 ・スキルレベルという概念が無くなった。 ・タイミングよく入力でのコンボ技が無い。 ・採取時にタイミング入力で強弱を付け…

**멀티플레이·네트워크** (english, 2026-07-23)
> 45min of skipping dialogues, I just gave up.

**버그·안정성** (latam, 2026-07-21)
> I tried to enjoy the game; I was looking forward to it and had certain expectations, but the easy anti-cheat system, along with the Epic Games dependency download, ruined the experience. On top of that, it crashed on my ROG Ally X minutes later of startup. I bought it specifical…

원본 리뷰: https://steamcommunity.com/app/2993780/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 스토리·서사 | 22건 | 64% | 23% | 12.6 |
| P0 | 콘텐츠 분량 | 13건 | 100% | 31% | 11.4 |
| P1 | 밸런스·게임플레이 | 15건 | 73% | 13% | 7.3 |
| P1 | 과금·수익화 | 8건 | 63% | 13% | 4.3 |
| P1 | 버그·안정성 | 9건 | 78% | 22% | 3.8 |
| P2 | 멀티플레이·네트워크 | 6건 | 50% | 33% | 2.5 |

**P0 · 스토리·서사** — 베테랑 플레이어 비중 64%
> Looking back, did I enjoy this game, or was I just caught in the addictive gameplay cycle? It ruined my sleep schedule, was all I thought about, but I’m not actually sure it was… fun? The music was repetitive and the characters and story were forgettable.
> Do not recommend this game, it tries to do way too many things at once, three different worlds, 14 different lives to grind, over 30 unlockable characters, shrines, dungeons, snoozaland, three different currencies, and the storyline is over complicated and lacking any substance. …

**P0 · 콘텐츠 분량** — 베테랑 플레이어 비중 100%
> a "cozy" game like this has no right to be so aggressively grindy in the late game content. If a game doesn't properly reward effort when such high effort is demanded then the devs have failed us.
> I really enjoyed this game for a WHILE but anymore there's just no point playing it when they've essentially abandoned the game. No more new content and no updates from devs. Really disappointing. I cant recommend playing this game when it's DOA.

**P1 · 밸런스·게임플레이** — 베테랑 플레이어 비중 73%
> a "cozy" game like this has no right to be so aggressively grindy in the late game content. If a game doesn't properly reward effort when such high effort is demanded then the devs have failed us.
> [strike] Amazing game ! the grind was a bit hard sometimes (exclusive items from the groves) but still really good wish we can get more areas in the future [/strike] Network issues every time !

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공