# Player Voice Audit — Tainted Grail: The Fall of Avalon

생성일: 2026-08-09 · 대상 기간: 2025-04-15 ~ 2026-08-09

## 개요

- 게임: **Tainted Grail: The Fall of Avalon** (Questline) · Steam appid 1466060
- Steam 전체 평가: **Very Positive** (긍정 30444 / 부정 4247 / 전체 34691)
- 분석 수집분: 리뷰 623건, 부정 97건 (16%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.46** (−1 ~ +1)
- 이전 기간 대비: +0.06 (개선)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 408 | 59 | 14% |
| 스토리·서사 | 124 | 21 | 17% |
| 콘텐츠 분량 | 67 | 10 | 15% |
| 그래픽·사운드 | 67 | 6 | 9% |
| 버그·안정성 | 40 | 40 | 100% |
| 성능·최적화 | 36 | 7 | 19% |
| 밸런스·게임플레이 | 24 | 8 | 33% |
| 멀티플레이·네트워크 | 24 | 6 | 25% |

## 언어 분포

- english: 330건 (53%)
- russian: 126건 (20%)
- schinese: 34건 (5%)
- german: 23건 (4%)
- brazilian: 21건 (3%)
- spanish: 18건 (3%)
- ukrainian: 12건 (2%)
- french: 11건 (2%)
- tchinese: 11건 (2%)
- polish: 8건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- **2026-07-28**: 부정 리뷰 8건
- **2026-07-29**: 부정 리뷰 6건
- **2026-07-30**: 부정 리뷰 10건
- **2026-08-01**: 부정 리뷰 12건

## 대표 부정 피드백 발췌

**스토리·서사** (english, 2026-08-09)
> Whoa boy, I have had fun playing this absolute mess of a game but that is what it is. Pros: Fun storyline, in depth books with helpful lore and hilarious anecdotes, characters that develop dynamically over time with successful or failed skillchecks permanently changing entire di…

**버그·안정성** (english, 2026-08-08)
> I will say that what I've played so far (that isn't buggy... and there are A LOT of frustrating bugs STILL unpatched???) is enjoyable. I like the armor and weapon designs quite a bit and the lore is cool. It plays like Skyrim, a little jankier though.... with the aesthetics of D…

**기타** (spanish, 2026-08-08)
> Aver la trama esta muy bien y todo lo que tu quieras. le di un try a este juego nada mas publicarse. Me acuerdo perfectamente de estarme en el tutorial como hora y media y decir bua aver esta bien es profundo... salir del tutorial y cada cinematica es IA. todas y cada una de ell…

**성능·최적화** (english, 2026-08-05)
> I played a mage. The good: The first act was really good. The story, lore, gameplay, and exploration all felt new and fun. I enjoyed finding ways to make my character stronger. The enemies were difficult enough to keep it interesting. It felt like the game rewarded your for expl…

**멀티플레이·네트워크** (english, 2026-08-05)
> Great game but far into the game in the second act they just had to slip in the dialogue about a guy making a magical heart for his male lover. Imagine that line popping up ten or twelve years ago in a game but here we are. For those that scorn me and my perspective just know th…

원본 리뷰: https://steamcommunity.com/app/1466060/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 버그·안정성 | 40건 | 83% | 95% | 62 |
| P1 | 스토리·서사 | 21건 | 62% | 90% | 29.8 |
| P2 | 콘텐츠 분량 | 10건 | 50% | 80% | 11.3 |
| P2 | 밸런스·게임플레이 | 8건 | 88% | 88% | 11 |
| P2 | 멀티플레이·네트워크 | 6건 | 33% | 100% | 8.5 |
| P2 | 그래픽·사운드 | 6건 | 33% | 100% | 7.9 |

**P0 · 버그·안정성** — 베테랑 플레이어 비중 83%
> Super unrealistic, 0/10, immersion broken, debated a religious fanatic and successfully made him change his mind on something. Seriously though, game's pretty good
> Great game, decent graphics, tons of things to do. Similarities to New World. Never had one technical glitch or bug. Got stuck a couple of times when climbing rocks, etc but easy Unstuck feature. Plenty of online support to get you through when you're stumped. Easily worth $35 to…

**P1 · 스토리·서사** — 베테랑 플레이어 비중 62%
> I really tried to like this game. -The game-play got pretty boring after a while. -The exploration is pretty meh. -The open world design wise feels pretty bland. -I could not careless about the story/writing. -There are a few pretty good side quests but, most feel mediocre. Overa…
> I really enjoyed the start, but towards the end of Act 1 I completely lost interest. The story just fell off. Most of the side quests felt pointless, although some of them were actually pretty funny. The combat gets repetitive fast, and the bosses feel underwhelming.

**P2 · 콘텐츠 분량** — 베테랑 플레이어 비중 50%
> 一共4张图，南之角和昆赫已毕业，DLC玩了一半怒删游戏，这玩意儿BUG多到使人发指，任务怪无故消失，大部分任务导向不明，不看攻略你连地方都不可能找得到，所谓的自由度就是设计师任性的恶作剧，许多任务的选项连基本逻辑都没有，弓和近战那个原始人一样的动态动作根本无法看只能玩法系，召唤物压倒性的强却智商捉急，不会上下高低台，窄路堵你身后，你被怪打半天他们站后面看戏，法术的伤害和设计一言难尽，这所谓的卷轴代餐我还是等6得了。
> Game is so Badly Unoptimized the Devs Pushed Dlc out to hide how broken it is typical cash grab title. has nothing on Skyrim at all if the devs decide to optimize the game make it stable then ill change my review but highly doubt they even will fix the performance since its UE5 s…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공