# Player Voice Audit — SMITE 2

생성일: 2026-08-09 · 대상 기간: 2024-08-27 ~ 2026-08-09

## 개요

- 게임: **SMITE 2** (Titan Forge Games) · Steam appid 2437170
- Steam 전체 평가: **Mixed** (긍정 12667 / 부정 10426 / 전체 23093)
- 분석 수집분: 리뷰 359건, 부정 184건 (51%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.02** (−1 ~ +1)
- 이전 기간 대비: +0.16 (개선)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 247 | 104 | 42% |
| 밸런스·게임플레이 | 39 | 31 | 79% |
| 멀티플레이·네트워크 | 35 | 29 | 83% |
| 버그·안정성 | 26 | 26 | 100% |
| 스토리·서사 | 23 | 16 | 70% |
| UI·UX | 14 | 9 | 64% |
| 성능·최적화 | 13 | 7 | 54% |
| 그래픽·사운드 | 12 | 5 | 42% |

## 언어 분포

- english: 251건 (70%)
- spanish: 30건 (8%)
- brazilian: 18건 (5%)
- russian: 14건 (4%)
- german: 9건 (3%)
- latam: 9건 (3%)
- french: 7건 (2%)
- polish: 5건 (1%)
- turkish: 4건 (1%)
- portuguese: 3건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- **2026-07-23**: 부정 리뷰 8건 — 인접 공지: "Race to Exalted: Scylla!"
- **2026-07-24**: 부정 리뷰 9건
- **2026-07-25**: 부정 리뷰 14건 — 인접 공지: "Cu Chulainn: Race to Rage-iant!"
- **2026-07-28**: 부정 리뷰 17건 — 인접 공지: "GO BERSERK With Cu Chulainn!"

## 대표 부정 피드백 발췌

**버그·안정성** (english, 2026-08-09)
> Hi-Rez killed paladins for this pos. Worst game developers oat. The game can be very buggy with the hi rez launcher and things like that and there excuse is “ it’s early access “ mf it’s been out for 2 years. The only thing this game has going for it is that it’s about mythology…

**밸런스·게임플레이** (english, 2026-08-09)
> Smite 1 might have a competitor for worst balanced game of all time Tank items are too strong due to the diminishing returns of items, full tank isn't that good, but building one tank item on a dps is overpowered

**기타** (english, 2026-08-09)
> These devs actually don't play their own game do not waste your own time.

**난이도** (spanish, 2026-08-09)
> The gods are awesome, it has some favoritism for carries, since there are no more items that slow enemies with auto's. But the player base is horrid. Most of them has none skill at playing the game, and don't get me wrong, I am not the best, but I'm better than casuals. Can't wi…

**멀티플레이·네트워크** (english, 2026-08-08)
> You ♥♥♥♥♥♥♥ use serverside javascript don't you

원본 리뷰: https://steamcommunity.com/app/2437170/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 밸런스·게임플레이 | 31건 | 84% | 74% | 36.4 |
| P0 | 멀티플레이·네트워크 | 29건 | 62% | 72% | 28.9 |
| P0 | 버그·안정성 | 26건 | 65% | 73% | 26.6 |
| P1 | 스토리·서사 | 16건 | 63% | 69% | 14.3 |
| P1 | UI·UX | 9건 | 67% | 89% | 11.7 |
| P2 | 난이도 | 8건 | 88% | 75% | 9.9 |

**P0 · 밸런스·게임플레이** — 베테랑 플레이어 비중 84%
> The devs don't understand how to balance their game. They swing wildly from one meta to another and every time its more frustrating than the last. The penetration rework ruined any semblance of balance. Don't play because HiRez has no clue how to handle any multiplayer games.
> is not worth it to play the game, it is fun when ur new but very frustrate when you play just because is unfair for people who have time on the game

**P0 · 멀티플레이·네트워크** — 베테랑 플레이어 비중 62%
> The devs don't understand how to balance their game. They swing wildly from one meta to another and every time its more frustrating than the last. The penetration rework ruined any semblance of balance. Don't play because HiRez has no clue how to handle any multiplayer games.
> Terrible matchmaking, with toxic players that never get banned. this game is a joke!! all these statements still stand true. updated August 1st 2026.

**P0 · 버그·안정성** — 베테랑 플레이어 비중 65%
> my review of this game have game the game is way better and is only getting better over time once they catch ups then new item and map can be release for the game the gameplay is being work on every week the dev talk to the coummunity every week and listen and fixs any bug they c…
> Gorgeous game, messy state. Hybrid items are broken, bugs are still everywhere, and crossplay lobbies are a coin flip between toxic and clueless. Ranked is stomp or get stomped, no middle ground. 700 hours in and I honestly don't know what to think of the game, the community, or …

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공