# Player Voice Audit — EVE Online

생성일: 2026-08-09 · 대상 기간: 2014-12-05 ~ 2026-08-09

## 개요

- 게임: **EVE Online** (CCP) · Steam appid 8500
- Steam 전체 평가: **Mostly Positive** (긍정 28778 / 부정 10442 / 전체 39220)
- 분석 수집분: 리뷰 339건, 부정 129건 (38%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.17** (−1 ~ +1)
- 이전 기간 대비: +0.02 (유지)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 245 | 82 | 33% |
| 멀티플레이·네트워크 | 60 | 32 | 53% |
| 스토리·서사 | 11 | 2 | 18% |
| 과금·수익화 | 11 | 11 | 100% |
| 밸런스·게임플레이 | 11 | 8 | 73% |
| 그래픽·사운드 | 10 | 1 | 10% |
| 성능·최적화 | 7 | 5 | 71% |
| 콘텐츠 분량 | 7 | 6 | 86% |

## 언어 분포

- english: 219건 (65%)
- russian: 67건 (20%)
- spanish: 10건 (3%)
- polish: 8건 (2%)
- german: 7건 (2%)
- turkish: 4건 (1%)
- brazilian: 4건 (1%)
- ukrainian: 4건 (1%)
- french: 3건 (1%)
- italian: 3건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- **2026-07-12**: 부정 리뷰 6건
- **2026-07-29**: 부정 리뷰 6건

## 대표 부정 피드백 발췌

**기타** (english, 2026-08-09)
> jfc does this pos really still exist?

**멀티플레이·네트워크** (spanish, 2026-08-07)
> Yo jugué este juego durante años. Ya no se que hacer en él. Esas 1200 horas no cuentan lo que jugué con el launcher oficial fuera de steam. Tuve mi flota de rorquals, fui bomber con dreads, fui bomber con las fragatas, tuve un supercarrier, vivi en wormholes, vivi con los goons …

**스토리·서사** (english, 2026-08-06)
> This game isnt really fun, I really enjoy space games but this one just isnt my space jam, It feels too much at the very start as it forces you into with so much stuff to do on your screen and the story is kinda confusing and the movement and battling system is kinda boring.

**과금·수익화** (english, 2026-08-04)
> It looks nice on screenshots but good luck doing any of those activities. The game is actually not that bad. But it was created as a sandbox where you give players the power to do what they want, and guess what people do when that happens? They become @ssholes. You die, you lose…

**UI·UX** (english, 2026-08-04)
> Signal scanned to 100% Cannot warp-to; no Scanned Signal plus the 'simulation' is just clicking on thou8sands of menus, with some obligatory graphics tossed in

원본 리뷰: https://steamcommunity.com/app/8500/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 멀티플레이·네트워크 | 32건 | 75% | 56% | 34.6 |
| P2 | 밸런스·게임플레이 | 8건 | 88% | 50% | 9.1 |
| P2 | 버그·안정성 | 7건 | 57% | 86% | 9 |
| P2 | 과금·수익화 | 11건 | 73% | 36% | 8.6 |
| P2 | UI·UX | 5건 | 40% | 100% | 6.1 |
| P2 | 콘텐츠 분량 | 6건 | 67% | 67% | 5.2 |

**P0 · 멀티플레이·네트워크** — 베테랑 플레이어 비중 75%
> I've played this game for 2000+ hours.. Don't play this game if you want pvp for solo because everyone will come at you and there is a lot of Gatecamper and at Station too everyday.. this game is just waste of money and cash grab. If you want miner and missions in high sec than i…
> I hope that one day Eve online goes the way of old school runescape to keep it's players honest and humble

**P2 · 밸런스·게임플레이** — 베테랑 플레이어 비중 88%
> The sort of MMORPG that eats your life if you want to do anything. It's designed for you to buy time with real money, trying to grind for game time will ruin your mood. Kind of expensive per month.
> ive played it and to be honest the unfair gatecamping and all that really holds this entire company from way more players. they need real defense . its 2026 . should have ai ships that assist you which would make gatecamping way more fun . im coming to dead end in this game not i…

**P2 · 버그·안정성** — 베테랑 플레이어 비중 57%
> i hope this comment is seen on the devs side but there's this weird bug that blips the gpu down in percentage and caused horrible lag spikes it happens every few jumps randomly or just before u open the inovatory page I have a amd 5520U with a amd 610M I can play with upscaling o…
> While the concept of the game is excellent, I have dealt with multiple glitches just trying to complete the training missions. The extent of "help" offered by the GMs is to tell me that their is nothing they can do and suggest that all the issues I have experienced are on me, not…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공