# Player Voice Audit — Transport Fever 2

생성일: 2026-08-09 · 대상 기간: 2019-12-11 ~ 2026-08-09

## 개요

- 게임: **Transport Fever 2** (Urban Games) · Steam appid 1066780
- Steam 전체 평가: **Very Positive** (긍정 29197 / 부정 3133 / 전체 32330)
- 분석 수집분: 리뷰 325건, 부정 34건 (10%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.51** (−1 ~ +1)
- 이전 기간 대비: +0.04 (유지)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 284 | 21 | 7% |
| 멀티플레이·네트워크 | 10 | 5 | 50% |
| 콘텐츠 분량 | 10 | 3 | 30% |
| 성능·최적화 | 8 | 1 | 13% |
| 버그·안정성 | 8 | 8 | 100% |
| UI·UX | 7 | 2 | 29% |
| 밸런스·게임플레이 | 5 | 1 | 20% |
| 스토리·서사 | 5 | 2 | 40% |

## 언어 분포

- english: 131건 (40%)
- schinese: 49건 (15%)
- german: 39건 (12%)
- russian: 38건 (12%)
- french: 10건 (3%)
- polish: 10건 (3%)
- brazilian: 9건 (3%)
- dutch: 6건 (2%)
- japanese: 5건 (2%)
- spanish: 5건 (2%)

## 이상 이벤트 (부정 리뷰 스파이크)

- 감지된 스파이크 없음

## 대표 부정 피드백 발췌

**기타** (german, 2026-08-08)
> The game's campaigns are ok, but the generated maps are devoid of any common sense. Wheat makes bread, bread is a basic staple, but yet, the town next to wheat farms and bakery doesn't need bread. It's needed somewhere else where I can't get by road, having only a cart - I need …

**멀티플레이·네트워크** (english, 2026-08-07)
> Managing trains in this game ♥♥♥♥♥♥♥ sucks. In all my playtime i've spent more time troubleshooting my trains then doing anything else. Want to electrify your railway? Good luck ripping all your ♥♥♥♥♥♥♥ rails out. Oh no! There's a small section of railway that's not electrified!…

**성능·최적화** (english, 2026-08-07)
> This is the game i could have loved but even with all the updates it still is so poorly optimized I need aircraft grade ear plugs to offset the poor optimization. Check my rig. literally with this game sounds like an attack on Fallujah. NO, just NO!!! View my rig stats and decid…

**버그·안정성** (english, 2026-08-05)
> This is a delightful game you absolutely should not play. Why? It's tightly tuned, where every decision of where you place your stations, what cars you buy, where your depot are, all of this impacts whether you're positive or negative... and then sometimes, you'll invest a few m…

**콘텐츠 분량** (english, 2026-08-02)
> I'm sorry, but after hours of playing this game, I don't have any reason to keep going. This game is false advertising. The trailers make it seem like your cities will grow into large metropolises, but that's not true. None of the cities turn into true cities and will cap out on…

원본 리뷰: https://steamcommunity.com/app/1066780/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 버그·안정성 | 8건 | 63% | 100% | 11.4 |
| P1 | 멀티플레이·네트워크 | 5건 | 20% | 80% | 3.9 |
| P1 | 콘텐츠 분량 | 3건 | 33% | 100% | 3.5 |

**P0 · 버그·안정성** — 베테랑 플레이어 비중 63%
> 工业分布太散了,建设过程中可能会出现一些小bug,有点影响观感。优化还不错，不过地图大，模组多到后期有可能会卡。总体来说算交通建设类比较不错的一款游戏。坐等狂热运输3
> crashes way too often

**P1 · 멀티플레이·네트워크** — 베테랑 플레이어 비중 20%
> Ridiculous. Can't connect production to shipping, and the only help online is 'troubleshooting is part of the fun!' Don't waste your money.
> Game loads ok and looks great. The only problem is figuring out how to do ANYTHING. I've checked online guides, help etc, and eventually gave up. Just WAY WAY TOO complicated for me.

**P1 · 콘텐츠 분량** — 베테랑 플레이어 비중 33%
> I'm sorry, but after hours of playing this game, I don't have any reason to keep going. This game is false advertising. The trailers make it seem like your cities will grow into large metropolises, but that's not true. None of the cities turn into true cities and will cap out on …
> This is a delightful game you absolutely should not play. Why? It's tightly tuned, where every decision of where you place your stations, what cars you buy, where your depot are, all of this impacts whether you're positive or negative... and then sometimes, you'll invest a few mi…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공