# Player Voice Audit — SnowRunner

생성일: 2026-08-09 · 대상 기간: 2021-07-25 ~ 2026-08-09

## 개요

- 게임: **SnowRunner** (Saber Interactive) · Steam appid 1465360
- Steam 전체 평가: **Very Positive** (긍정 49917 / 부정 5473 / 전체 55390)
- 분석 수집분: 리뷰 336건, 부정 49건 (15%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.46** (−1 ~ +1)
- 이전 기간 대비: +0.17 (개선)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 284 | 32 | 11% |
| 콘텐츠 분량 | 25 | 6 | 24% |
| 버그·안정성 | 15 | 15 | 100% |
| 멀티플레이·네트워크 | 12 | 3 | 25% |
| 그래픽·사운드 | 10 | 2 | 20% |
| 성능·최적화 | 10 | 2 | 20% |
| UI·UX | 9 | 3 | 33% |
| 스토리·서사 | 6 | 2 | 33% |

## 언어 분포

- english: 128건 (38%)
- russian: 60건 (18%)
- schinese: 22건 (7%)
- polish: 19건 (6%)
- brazilian: 19건 (6%)
- spanish: 19건 (6%)
- german: 17건 (5%)
- turkish: 12건 (4%)
- french: 10건 (3%)
- czech: 5건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- **2026-07-27**: 부정 리뷰 9건

## 대표 부정 피드백 발췌

**기타** (polish, 2026-08-09)
> jest denerwująca

**콘텐츠 분량** (english, 2026-08-08)
> The idea of this game is great, a slow methodical relaxing game to play after a long day. The scenery is beautiful, the trucks are cool, and you get a lot of content in the base game. But the physics are terrible and unpredictable. Trucks swap between feeling heavy, to suddenly …

**버그·안정성** (tchinese, 2026-08-06)
> BUG一堆

**밸런스·게임플레이** (english, 2026-08-06)
> I pushed myself harder to enjoy SnowRunner than I have with almost any other game, and eventually I had to admit defeat. I simply don't like it. SnowRunner isn't difficult because it challenges the player to think creatively or improve their skills. It's difficult because so man…

**UI·UX** (english, 2026-07-30)
> over complicated convoluted controls the starter truck cant even make it over a dry puddle im sick and tired of these types of game's im refunding before i run out of the 2 hrs and i have much more interesting games to try

원본 리뷰: https://steamcommunity.com/app/1465360/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 버그·안정성 | 15건 | 73% | 67% | 15.3 |
| P1 | 콘텐츠 분량 | 6건 | 83% | 83% | 8.1 |
| P1 | 멀티플레이·네트워크 | 3건 | 100% | 100% | 5.1 |
| P2 | UI·UX | 3건 | 0% | 100% | 2.9 |

**P0 · 버그·안정성** — 베테랑 플레이어 비중 73%
> the game has bugs and glitches, sometimes it may even ruin hardcore saves. feels repetitive at times and the DLCs can get very expensive. the team behind this game is pretty lazy, because snowrunner is one of the best games in this genre. But setting that aside, this is a good ga…
> A terrible game. It’s interesting that the developers release new maps instead of fixing all the bugs. I wouldn't recommend it to anyone; the game is full of countless flaws that make it impossible to play properly.

**P1 · 콘텐츠 분량** — 베테랑 플레이어 비중 83%
> Ist eigentlich ganz gut aber teilweise echt frustrierend wenn man auf Bugs trifft. Immer schön DLC raushauen, aber mal das Spiel fixen? Nö, Bringt ja kein Geld! Physik ist übelst scheiße, Grafik schön und die Trucks ganz spaßig zu fahren wenn sie mal nicht an einer Wurzel oder so…
> Saber Interactive stopped all updates for the macOS version of SnowRunner permanently, locking it at v39 with no new DLC or crossplay with Windows PCs. Worse, the Steam store page has no clear warning, selling an abandoned half-finished build to unaware buyers. Do not purchase th…

**P1 · 멀티플레이·네트워크** — 베테랑 플레이어 비중 100%
> "Eine Negativ Bewertung bei 290 Spielstunden?" werden sich viele Fragen.... Aber lasst es mich erklären, damit die Problematik Kontra Spielspaß auch klar ist. Vorweg: Ein tolles Spiel. Es macht sehr viel Spaß, sich durch den Matsch zu wühlen und schwere Lasten über nicht vorhande…
> ass game. spent 40 minutes going to refuel my ♥♥♥♥♥♥ ass ank that runs out of fuel in 5 minutes just for one tiny peice of ground to sink in and flip the truck in an area i already fixed a bridge for right next to a bridge. actually retarded how many maps have no garages. IM NOT …

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공