# Player Voice Audit — Bloodstained: Curse of the Moon 2

생성일: 2026-08-09 · 대상 기간: 2020-07-10 ~ 2026-08-08

## 개요

- 게임: **Bloodstained: Curse of the Moon 2** (INTI CREATES CO., LTD.) · Steam appid 1257360
- Steam 전체 평가: **Very Positive** (긍정 1377 / 부정 250 / 전체 1627)
- 분석 수집분: 리뷰 317건, 부정 68건 (21%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.27** (−1 ~ +1)
- 이전 기간 대비: -0.12 (악화)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 213 | 39 | 18% |
| 스토리·서사 | 57 | 16 | 28% |
| 난이도 | 52 | 18 | 35% |
| 콘텐츠 분량 | 42 | 5 | 12% |
| 그래픽·사운드 | 28 | 9 | 32% |
| 멀티플레이·네트워크 | 28 | 10 | 36% |
| 밸런스·게임플레이 | 20 | 9 | 45% |
| UI·UX | 11 | 7 | 64% |

## 언어 분포

- english: 152건 (48%)
- brazilian: 59건 (19%)
- schinese: 46건 (15%)
- spanish: 18건 (6%)
- japanese: 8건 (3%)
- latam: 7건 (2%)
- russian: 6건 (2%)
- koreana: 5건 (2%)
- french: 3건 (1%)
- polish: 3건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- 감지된 스파이크 없음

## 대표 부정 피드백 발췌

**기타** (schinese, 2026-07-31)
> 为难而难，直接差评！

**버그·안정성** (brazilian, 2026-07-23)
> Level design é muito ruim nesse jogo, no primeiro era tudo muito bem feito mas aqui é muito pior, além dos personagens novos não terem a sinergia e no geral boa qualidade que tinha no primeiro, a dominique é muito boa, mas o robert e hachi são mal feitos em diversos aspectos, a …

**그래픽·사운드** (english, 2026-07-09)
> Im a big fan of retro style games, but sometimes they just dont feel right. This game looks & sounds great, but theres just something about it that doesnt connect with me. Just feels souless & lifeless, empty & boring. I quit on stage 5. Not because its too hard or anything, but…

**성능·최적화** (english, 2026-06-22)
> Only disclaimer here is that the game is that the game is an homage to old-school Castlevania, consists of stages, and is NOT a metroidvania. If you're cool with this style of game, you'll probably have a good time with it. This game also offers a nice increase in difficulty com…

**난이도** (english, 2026-05-16)
> Inti knows how to make bangers but their bad games can be offensively bad. This is one of those bad games and my god it is cancer. I get that they tried to amp up the difficulty in this game but the way they did it is by putting cheap instant death all across the map. Hachi feel…

원본 리뷰: https://steamcommunity.com/app/1257360/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 난이도 | 18건 | 6% | 11% | 3 |
| P0 | 버그·안정성 | 9건 | 11% | 22% | 2.3 |
| P0 | 그래픽·사운드 | 9건 | 0% | 22% | 1.8 |
| P1 | 스토리·서사 | 16건 | 19% | 6% | 1.6 |
| P1 | UI·UX | 7건 | 0% | 14% | 1.2 |
| P1 | 성능·최적화 | 3건 | 0% | 0% | 1 |

**P0 · 난이도** — 베테랑 플레이어 비중 6%
> didn't enjoy. there is no enjoyable difficulty: "casual" is dumb easy, "veteran" is too punishing (u get hit, u fell down the pit assured). go play the first game, it's way better.
> Unfair difficulty spikes, vary rare checkpoints, PRECISE PLATFORMING while you can't control your jumps! While first game was at lest bearable on lowest diff. this one is annoying and frustrating!

**P0 · 버그·안정성** — 베테랑 플레이어 비중 11%
> um jogo muito bom tem seus defeitos como dificuldade em detectar os controles e alguns bugs como atraversar uma plataforma na fase do relogio é na fase da cachoeira cair e ficar preso la ps/spoiler : NÃO TENTE FAZER O FINAL VERDADEIRO NO EPISODIO FINAL TU VAI SOFRER MUITO #morra …
> Other than the crash that deleted all of my save data for the last story... this game was pretty fun. Hard as balls sometimes though- so don't feel bad if you want to go down to Casual- I tried it out and it was still a fun time!

**P0 · 그래픽·사운드** — 베테랑 플레이어 비중 0%
> It's always a little awkward critiquing a retro platformer because the line between legitimate gripes and a skill issue can be pretty thin. Curse of the Moon 2 is a big enough step back from the original that I ended up pretty disappointed by the end, though. CoTM was a fun littl…
> Well, my feelings here are same as in the prequel. Art and music are really charming and nice. Vibes are great. Story is good enough, Characters actually had a glowup, as in they actually seem more real. New interactions between them are a really good addition. But when it comes …

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공