# Player Voice Audit — ENDLESS Dungeon™ - Definitive Edition

생성일: 2026-08-09 · 대상 기간: 2023-10-19 ~ 2026-08-04

## 개요

- 게임: **ENDLESS Dungeon™ - Definitive Edition** (AMPLITUDE Studios) · Steam appid 1485590
- Steam 전체 평가: **Mixed** (긍정 2494 / 부정 1345 / 전체 3839)
- 분석 수집분: 리뷰 312건, 부정 126건 (40%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.11** (−1 ~ +1)
- 이전 기간 대비: -0.07 (악화)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 179 | 66 | 37% |
| 멀티플레이·네트워크 | 59 | 25 | 42% |
| 버그·안정성 | 43 | 43 | 100% |
| 스토리·서사 | 41 | 14 | 34% |
| 콘텐츠 분량 | 30 | 13 | 43% |
| 그래픽·사운드 | 29 | 11 | 38% |
| 밸런스·게임플레이 | 19 | 9 | 47% |
| UI·UX | 11 | 4 | 36% |

## 언어 분포

- english: 192건 (62%)
- french: 28건 (9%)
- russian: 28건 (9%)
- schinese: 11건 (4%)
- german: 10건 (3%)
- koreana: 8건 (3%)
- spanish: 7건 (2%)
- turkish: 5건 (2%)
- italian: 5건 (2%)
- polish: 4건 (1%)

## 이상 이벤트 (부정 리뷰 스파이크)

- 감지된 스파이크 없음

## 대표 부정 피드백 발췌

**버그·안정성** (english, 2026-08-04)
> Too many bugs, and not the kind that turrets deal with. The host seems to receive less bugs tho

**기타** (english, 2026-07-30)
> Don't bother. This game is not finished and abandoned. There is basically no gameplay and what is there is not good.

**그래픽·사운드** (english, 2026-05-28)
> The art style and lore has a charm, but gameplay-wise there's very little meat. It really feels like it was designed by committee, and the resulting attempt to bring something as quirky as Dungeon of the Endless to the masses ends up pretty but terminally bland (I'm sure Sega ha…

**성능·최적화** (french, 2026-04-25)
> J'ai perdu 21h de jeu sans raisons du jour au lendemain. 21 h d'avancées avec des évolution et le fait de débloquer toutes les possibilité de buff des perso et je me retrouve avec le balayeur sans rien? Belle blague. Fini pour moi et demande de remboursement

**밸런스·게임플레이** (english, 2026-03-10)
> This game commits the cardinal roguelike sin - repeated runs aren't interesting. The floors and enemies always look and feel the same regardless of route chosen. Character buffs in-run barely change anything. The rock paper scissors damage system makes your turret choices for yo…

원본 리뷰: https://steamcommunity.com/app/1485590/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 버그·안정성 | 43건 | 30% | 9% | 10.2 |
| P2 | 멀티플레이·네트워크 | 25건 | 20% | 4% | 2.6 |
| P2 | 그래픽·사운드 | 11건 | 27% | 9% | 1.9 |
| P2 | 성능·최적화 | 6건 | 50% | 17% | 1.8 |
| P2 | 밸런스·게임플레이 | 9건 | 44% | 0% | 1.3 |
| P2 | 스토리·서사 | 14건 | 36% | 0% | 1.1 |

**P0 · 버그·안정성** — 베테랑 플레이어 비중 30%
> pros: good design! characters, abilities, variety, levels, lore cons: bugs - alt + F4 cures everything
> it's full of bugs which will make you very angry. for example, crystal bot can stuck sometimes at one place on some absolutely clear surface, he will keep trying to step and fail. the only way to make it walk is to make it follow you and then walk with it. same happens with all o…

**P2 · 멀티플레이·네트워크** — 베테랑 플레이어 비중 20%
> Although the game can be played alone, it is best played in co-op, as the AI bots cannot use their powers properly. Unfortunately, no split screen co-op.
> no way to save progres and this should be splitscreen/same screen co-op. game has potential though

**P2 · 그래픽·사운드** — 베테랑 플레이어 비중 27%
> Bought it in early access and I seriously regret my decision. Had high hopes for this one, since I played the original. I have to say it is a huge let down. The strategy of opening door and light management was almost totaly abandoned and made the game pretty much a braindead str…
> The art style and lore has a charm, but gameplay-wise there's very little meat. It really feels like it was designed by committee, and the resulting attempt to bring something as quirky as Dungeon of the Endless to the masses ends up pretty but terminally bland (I'm sure Sega had…

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공