# Player Voice Audit — Stellar Blade™

생성일: 2026-08-09 · 대상 기간: 2025-06-13 ~ 2026-08-09

## 개요

- 게임: **Stellar Blade™** (SHIFT UP Corporation) · Steam appid 3489700
- Steam 전체 평가: **Very Positive** (긍정 86834 / 부정 5725 / 전체 92559)
- 분석 수집분: 리뷰 597건, 부정 74건 (12%)

## 감성 트렌드

- 최근 30일 평균 감성: **0.49** (−1 ~ +1)
- 이전 기간 대비: +0.09 (개선)

## 토픽별 감성

| 토픽 | 언급 수 | 부정 언급 | 부정률 |
|---|---:|---:|---:|
| 기타 | 455 | 54 | 12% |
| 스토리·서사 | 97 | 15 | 15% |
| 그래픽·사운드 | 67 | 10 | 15% |
| 콘텐츠 분량 | 30 | 5 | 17% |
| 성능·최적화 | 28 | 3 | 11% |
| 난이도 | 27 | 5 | 19% |
| UI·UX | 14 | 4 | 29% |
| 버그·안정성 | 11 | 11 | 100% |

## 언어 분포

- schinese: 195건 (33%)
- english: 187건 (31%)
- koreana: 51건 (9%)
- spanish: 35건 (6%)
- russian: 28건 (5%)
- brazilian: 22건 (4%)
- tchinese: 16건 (3%)
- latam: 16건 (3%)
- french: 14건 (2%)
- german: 9건 (2%)

## 이상 이벤트 (부정 리뷰 스파이크)

- **2026-07-31**: 부정 리뷰 9건
- **2026-08-01**: 부정 리뷰 8건
- **2026-08-02**: 부정 리뷰 10건

## 대표 부정 피드백 발췌

**기타** (schinese, 2026-08-09)
> 除了色色没什么可玩性，来回删了两次，打了红莲技能组还挺帅，我这六十个小时感觉就是在拾垃圾，一堆没用的箱子，收集罐子，也就衣服给了正反馈，无聊至极，花了200块对于大部分人而言并不多，完全不值这个价。目前到了大沙漠的感觉就是地图空旷，太折磨了这张地图，完全没有推进的动力，总而言之是一款不及格的作品。剧情方面不了解不做评价。也有一些优点，打击手感，格挡都不错，唯一适应不来的是ctrl+s的闪避动作，音乐很好听，我的体验感受也就这些了。续作血雨预告片发布，我不明白为什么是萝莉，评论区说像坤坤的脸时彻底绝望，如果在地图和战斗方面有改进那么就当我前面说的是屁话，…

**밸런스·게임플레이** (english, 2026-08-09)
> It's like this was meant to be a proper action game, but it got major resource cut midway through development and had to be urgently updated to be parryslop. You have some combo strings, but no real reason to perform them since enemies are made of concrete and don't react to you…

**스토리·서사** (english, 2026-08-07)
> Combat feels loose and just seems to stack mechanics on top to try and make it seem deep or interesting. The story is just bad and the game is kind of creepy on top.

**콘텐츠 분량** (english, 2026-08-06)
> Game is mid. With decent boss fights at the beginning but some of the worst ones I have played at the end. I am a seasoned Souls and Souls like player and this game was similar to Wuchang Fallen Feathers in which it was trying to be a souls like but fell quite short. Story was g…

**버그·안정성** (english, 2026-08-03)
> [h1]Gameplay is held back by some poor design choices...[/h1] Stellar Blade can be an enjoyable experience, keyword being can here. Atmosphere, lore and music are on the positive side. Story, dialogue and levels content are not the best but okay enough to keep going. Biggest pro…

원본 리뷰: https://steamcommunity.com/app/3489700/reviews/

## 우선 대응 권고 (액션 아이템)

신뢰도 가중(리뷰 작성 시점 플레이타임)과 최근성을 반영한 우선순위입니다.

| 우선순위 | 영역 | 부정 언급 | 20시간+ 플레이어 | 최근 30일 | 점수 |
|---|---|---:|---:|---:|---:|
| P0 | 스토리·서사 | 15건 | 60% | 93% | 22.2 |
| P0 | 버그·안정성 | 11건 | 82% | 91% | 16.4 |
| P0 | 그래픽·사운드 | 10건 | 50% | 100% | 13.5 |
| P1 | 난이도 | 5건 | 80% | 100% | 8.1 |
| P1 | 콘텐츠 분량 | 5건 | 100% | 80% | 7.3 |
| P2 | 밸런스·게임플레이 | 3건 | 100% | 67% | 4.8 |

**P0 · 스토리·서사** — 베테랑 플레이어 비중 60%
> 5/10 Did I enjoy the overall combat system? Yeah. Did I like the overall theme of the story? Hmm I guess. Would I recommend it to a friend? No I understand "hot" or "pretty" outfits but plain perverse or out-of-theme outfits with a lacklustre open-world just ain't it for me, chie…
> Game is mid. With decent boss fights at the beginning but some of the worst ones I have played at the end. I am a seasoned Souls and Souls like player and this game was similar to Wuchang Fallen Feathers in which it was trying to be a souls like but fell quite short. Story was go…

**P0 · 버그·안정성** — 베테랑 플레이어 비중 82%
> Great game with fantastic graphics, fun gameplay, and a good story. Haven't encountered any bugs or glitches so far either. If you enjoyed NieR: Automata, you'll probably enjoy Stellar Blade too. Definitely recommend it.
> 還不錯，唯一 bug 是獲得成就時不會正確的紀錄，導致沒有獲得。

**P0 · 그래픽·사운드** — 베테랑 플레이어 비중 50%
> +combat feels good +graphics are very good -every puzzle sucks and you are told the solution immediately by adam -story sucks -every character has barely any personality and some of the most boring voice acting i've ever heard in a game -level design is super boring dropping ts
> Average souls-lite with annoying music 6.5/10

※ 이 표는 Jira/Linear 임포트용 CSV로도 제공됩니다 (대시보드 → 액션 CSV).

## 방법론

- 데이터: Steam 공개 리뷰 (appreviews 엔드포인트, 증분 수집)
- 감성/토픽: Claude 분석기 또는 휴리스틱 폴백, analyzer_version으로 추적
- 액션 우선순위: 부정 언급 볼륨 × 신뢰도 가중(플레이타임 로그 스케일) × 최근성(반감기 45일)
- 작성자 정보는 수집 시 가명처리되며 본 리포트에 포함되지 않음
- 발췌는 저작권 고려로 280자 이내로 제한, 원본 링크 제공