일별 평균 감성 · 세로선 = 패치/공지
일별 리뷰 볼륨 · ▲ = 부정 스파이크
토픽별 언급 · 우측 % = 부정률
언어 분포
최근 부정 피드백
전체 보기 →法环是个很不错的游戏,但一周目的体验在后期的天空之城和圣树分支急剧下滑,怪的数量显著增加,其数值也是水涨船高。我在进入这些地图的时候已经50生命力,但敌人仍然可以轻易将我打进濒死状态,比如圣树骑士只需要命中一次附魔的攻击就是半血,如果此时旁边还有另一个怪的话就可以准备好重开了。 关底的玛莲妮亚彻底毁灭了我对法环的评价。她起手快攻击欲望高、追击强、水鸟难躲。她有对弹反的抗性,所有攻击自带吸血,到了二阶段可以造成真腐败。很明显她的设计初衷并不是让玩家莽的(?🤔 结果一周目的最佳处理办法是什么?利用她低韧性的特点,配合骨灰把她按在墙角不让出招,拒绝所有交互。…
Waste of time
Fix arena pvp: sleep status effect, ALL magic, unseen form, all dlc weapons.
This game isn't hard.. I didn't know that so much bugs, were called 'hard'. It's just a big bug, which is called 'so hard'. If this ♥♥♥♥ would be written right, there won't be so much 'heavy' parts of the game, cause of beeing well written. When this game is written right, it wou…
Jeu de fils de pute. Une torture. Si l'enfer devait ressembler à quelque chose - c'est bien l'expérience que propose ce jeu.
да дерьмо а не игра, управление отстой, камера не слушается, у босса удар за километр, кароче иди ♥♥♥♥♥ даун кто это притдумал