It is an ok TD game, I feel like the 2nd one was a substaintially more enjoyable and replayable experience. I got to the end of this one and had no desire to ascend or keep playing, removing the rune system from 2 seems like a strange choice, instead of grinding for a cool and sp…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
Dungeon Warfare 1 : 98 hours Dungeon Warfare 2 : 137 hours Dungeon Warfare 3 : 48 hours Even though Dungeon Warfare 3 has the most traps, new enemies, great mechanics, new systems, new units, more options - i have less play time. Problems : Once you complete every map with…
원본 리뷰 허브에서 전문 보기 ↗It looks good, has good music and is very fun... at first. But afterward... they really balanced everything around grinding out secondary runes and tiers. 'There are too many enemies and they are all crazy strong' > 'Replay your previous levels with RUNES to earn GEMS to BOOST …
원본 리뷰 허브에서 전문 보기 ↗Kind of sucks. This part of making the map is dumb. Never really feel powerful while chipping away at upgrades. The grind is real. Waiting for WeMod to make it fun with cheats.
I love Dungeon Warfare games and was waiting for this one. I was dissapointed at first, but still spended 60 hours to max scores, see endgame and ascend. Sadly, I was left dissapointed. Good things: Graphics, animations, music, framerate and Dungeon Warfare gameplay. Bad …
원본 리뷰 허브에서 전문 보기 ↗The game focus is not the maps, the traps, the challenges, but instead the grinding. There where a lot of quality in Dungeon Warfare 1, and theres still some of that quality here, but is confusing.
Unfortunately there are some glaring issues with DW3. - Very unbalanced (Upgrades seem too expensive, not enough money, etc) - Game overall feels restrictive compared to DW2. - Upgrades feel weak. - No system to really scale and upgrade your traps. - UI layout could be better eg…
원본 리뷰 허브에서 전문 보기 ↗十个小时,通关了。 平衡性依旧不咋地,删掉了二代的随机装备系统导致玩法缺失,后期重复游玩度完全没有,晋升系统没啥存在的意义。 最主要的还是二代的随机装备系统没了,取而代之的商店系统,地块摆放有些莫名其妙。 商店货币也挺莫名其妙的,一开始以为会很缺,但是打起来发现这玩意和通关时携带的DEBUFF数量有关,拿满之后一局1000,和关卡本身没关系,无论是第一关还是最后一关都是1000,导致这玩意开局时候极度紧缺,打到中期只要从第一关开始拿满符文再打一次,货币立刻溢出。到了后期叠几个杀怪得货币的建筑+叠满50农民加成,一把下来刷几千。。。 ps1:二代装备系统…
원본 리뷰 허브에서 전문 보기 ↗Needs better balancing. Bounties are not right or traps are too expensive. Can't kil/slow some enemies and they come out too much. I have fire, bouncy ball thing that kills armor, lightning,,....etc etc...Skeletons, bombs.... I spawn skeletons on death from darts....grinders.....…
원본 리뷰 허브에서 전문 보기 ↗Some neat new mechanics (card drawing, placing dungeons near certain land types to gain advantages, sigils, charms on traps). BUT the game that starts out as fun and transforms into what so many other games do, a frustration fest. Needs some re balance to equip the player wit…
원본 리뷰 허브에서 전문 보기 ↗To say this is imbalanced is an understatement. I'm at Flooded digsite (after 10 ish maps ) and this map is pure torture. none of your traps do enough damage not ven when fully upgraded and after wave 4 !!! x 40 balloons come flying trough... It's terrible man. I don't even th…
원본 리뷰 허브에서 전문 보기 ↗