Incredible artificial difficulty, enemies are pretty basic but just hit hard, not a fan of how the skill tree works, weapon upgrades are hugely limited so worthless upgrading anything but end game gear and I really can't be bothered to finish it. When a game starts to feel like a…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
I am barely into the game, and I barely care about it. There is no lore or backstory to kick your character off. They have a meaningless intro with some flash points and images that are intended to feel significant, but without any context makes it pointless. Controls are fine. T…
원본 리뷰 허브에서 전문 보기 ↗OK Metroidvania souls-like game. Some boss are kinda frustrating to fight specially the DLC ones. Hate the debuff where you cannot outright attack and another debuff that depletes your stamina. The down kick of sword weapon can help cheese some bosses but not all of them. Rememb…
원본 리뷰 허브에서 전문 보기 ↗The very definition of something that is less than the sum of its parts. I couldn't point you to any specific part being bad, individually everything is decent to good, however the whole is just meh and not very enticing to play, you never truly feel invested in the story and th…
원본 리뷰 허브에서 전문 보기 ↗Generally not too bad, but there's also nothing outstanding about it. It's competently made, but the story and worldbuilding are very hard to care about and the combat is a bit dull. Enemy move sets are very limited, but compensate by doing a lot of damage. Difficulty starts ramp…
원본 리뷰 허브에서 전문 보기 ↗this is a metroidvania game with very sluggish movements. weirdly, there are lots of effects from the enemies to your attacks but still it doesn't feel like you are hitting someone. this was a first for me I don't even know what to say about that. stats really increase when you l…
원본 리뷰 허브에서 전문 보기 ↗I can't in good conscience recommend this game, it just feels to much like a cheap mobile game to be worthwhile. Everything from the janky controls to the eye sore of its 3D models just plays and looks horrible. While there is some good to be found here, it's overshadowed by the …
원본 리뷰 허브에서 전문 보기 ↗Well, It's not exactly the worst game ever, but it surely isn't great or even really good. The biggest issue for we was just the massive difficulty spike about 2/3 of the way through. All of a sudden the strategy and build I was running (and working well) just didn't work and eve…
원본 리뷰 허브에서 전문 보기 ↗I have mixed feelings. It's very generic and doesn't hold my interest to finish,but on the other hand,for a platformer, it's pretty well done. I guess, for mindless casual gaming it would maybe be good, but for anything else,too repetitive and shallow. The only reason I probably …
원본 리뷰 허브에서 전문 보기 ↗3000th Duel is a 2D souls-like platformer, where you have to fight through a world of monsters to regain your memories and to uncover the world around you. The game stars with a mystery in the story and about the world, which makes it more interesting to explore. Also, there are…
원본 리뷰 허브에서 전문 보기 ↗So, realised I have 1100+ games in my Steam library and I was going to die before I played them all. So thought I'd spend a bit of time on each one, a new one every night and leave a short initial review. I like the art style on this but for me it was a it too hard. if i had ti…
원본 리뷰 허브에서 전문 보기 ↗Poor attempt at a 2D souls-like. Very grindy. Movement too slow. Just bad.
난이도가 들쑥날쑥한데 보스떄문이 아니라 후반에 점프가 훨 어렵고 트랩데미지 미치게 해놓음 후반에 점프하다 떄려침
I feel like I really need a "maybe" or a "Yes, if ..." button. I like it so far except for the jump feeling slow and unresponsive, something you absolutely do not want in a platformer. Movement that's not attacking is also a bit too rigid for the player, but not bosses. It…
원본 리뷰 허브에서 전문 보기 ↗This is more of a neutral review than a thumbs down. There are a few things to like here. It looks nice. There are a good variety of weapons and items. It is an inexpensive game, as I think I got it for a dollar. The music and sound effects are fine. The general style is all go…
원본 리뷰 허브에서 전문 보기 ↗[h1] 상당히 아쉬운 메트로바니아 [/h1] 소울라이크 스러운 무거운 분위기의 메트로바니아인데 전체적으로 조작감이 둔탁하고 (묵직한 느낌이 아니라 둔탁함) 폴리싱이 덜 된 느낌이 강하다. 우선 플래포밍. 맵 구조에 비해 캐릭터의 크기가 너무 큰데다 화면 또한 너무 주인공에게 확대된 앵글이라 플래포밍의 재미가 별로 없는 편. 맵 기믹이 딱히 플래포밍의 재미를 살릴 만한 구조도 아니고. 거기다 왜 넣어놨는지 모르겠는데 적들 몸에 닿을시 피격판정이 있는데다 적들 또한 크기가 크고 피격판정이 넓어 걸…
원본 리뷰 허브에서 전문 보기 ↗This game is super clunky. That wouldn't necessarily be a bad thing, but as this is very "souls-like" game, that clunkiness causes real problems. After you do an action (swing weapon, jump, dash, get hit, etc) there is a delay before you can do another action. It's a small delay…
원본 리뷰 허브에서 전문 보기 ↗Just not for me. I really tried. Here is the thing, it puts itself out there as a Souls-Like 2D platformer along the lines as Deaths Gambit, Blaphemous, or Hollow Knight. However, the controls never felt good to me. There is not a lot of character building, you get a weapon and y…
원본 리뷰 허브에서 전문 보기 ↗2/5 후딜레이 심한 그랜드체이스 같음, 게임은 친절, 스테미너 시스템이 이상하여 난이도를 올리기 힘드니 카르마수확자 같은 이상한 보스가 생긴듯 (너무 힘들어서 오컬트 사용), 탄막이 나름 많은 게임인데 시점이 케릭터와 너무 가까워 화면 밖 탄막들에게 맞게 되는 경우가 많이 생기고 플레이 하면서 너무 답답함, 그래픽은 개인적으로 불호, 차지공격 시 평타가 무조건 나가는데 사용하기 까다로움(수정필요) 육성을 한가지로 특화시켜서 할 수 없고 특성있는 스킬들도 적어 케릭터가 성장하는 재미…
원본 리뷰 허브에서 전문 보기 ↗