I think this could have been something truly special but after 20hrs, I've walked away and here's why. The art style in the game, story, and general 'sim' part of the game is done exceedingly well. You can feel the struggle, the hopelessness, and the resolve that pushes through t…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
As someone who rarely skips story, I started skipping the cutscenes regularly. There's the core of a fun game here but it's SO SLOW and dull. Eventually I got so bored watching levels drag out that I refunded. The devs tried really hard to mark a stylised interesting world. It's…
원본 리뷰 허브에서 전문 보기 ↗Devs please let me fix your game for you in two incredibly easy steps. 1. Make oxygen not require stairs 2. Make roofs braindead easy It really hurts to downvote this game but Im hoping it makes the devs see this review. This game has a ton of promise, music, story, vibes…
원본 리뷰 허브에서 전문 보기 ↗seems like more love was put into the story/ambience than the gameplay
Story and strategy games can go both ways. They can add immense depth and connective tissue, or they can become annoying and confusing filler. [i]Cataclismo[/i] unfortunately falls into the second category… at least for me. This could be saved by interesting and fun gameplay, bu…
원본 리뷰 허브에서 전문 보기 ↗I've only been playing on the normal difficulty and I can't be bothered to finish the campaign because of how unbalanced and tedious it becomes to tech up to the good units. It's a huge amount of resources to get even one high tech unit, and by the time you've unlocked it the mis…
원본 리뷰 허브에서 전문 보기 ↗Its a great hybrid concept between Stronghold and They are Billions. Wasn't a fan of the art direction at first but it grew on me as I went. Initially I was very positive about this game in EA because it was unique and interesting. But the development to 1.0 was super lacklust…
원본 리뷰 허브에서 전문 보기 ↗