일별 평균 감성 · 세로선 = 패치/공지
일별 리뷰 볼륨 · ▲ = 부정 스파이크
토픽별 언급 · 우측 % = 부정률
언어 분포
최근 부정 피드백
전체 보기 →Wanderstop's setting and story feel heartfelt and charming, and I fully believe all the reviewers saying how powerful and therapeutic they found it. But personally I needed there to be an actual game at its core, with challenges and meaningful choices; instead it's just a story a…
J'ai trouvė la fin du jeu très frustrante... L'histoire de l'hėroine ne semble pas terminée, et j'espérais pouvoir continuer à jouer après la fin avec un mode libre "détente" oú on pouvait servir des thés à des clients qui repasseraient de temps à autres, et pourquoi pas avec la …
Суть гри: всередині тебе живе два вовка - трудоголік і шмудоголік, і твоя задача зробити так, щоб у шмудоголіка було право голосу хоча б раз на 8 років. Спочатку гра мене зацікавила і в ний є що любити, якщо точніше - все що пов'язане з Боро і пінгвінами. Та і графіка мила дуже і…
i tricked myself into buying thbis thinking itllbe relatable. i forgot that i am the least relatable person on the planet
It's visually a very beauitful game. I also could follow why the story/narrative is structured the way it is. What is driving me mad is just how clunky the controls are. Having to stash something way before being able to pick something up and the key making process is also so ted…
Not a whole lot going on. You make tea once or twice and then fade to black - to start over again. the story has a wholesome message, but you're pretty much trapped in a bubble with not much to do and no point to collect anything to make the shop look nice.