I write this as I try to 100% this game. I'm about 13 hours in, but honestly for the past 6 hours the gameplay have been incredibly dull. The game's strongest strategies are very repetitive and boring. As soon as you try to experiment and have fun, you lose. - The game is incred…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
I played this game only for 1,2 hours and my experience is based on that. I wanted to get a game like "Kingdom Two Crowns", and Ratropolis was close to enough in my opinion. But when I played Ratropolis for 1 hour, it felt too fast-paced. Too much action. Just randomly playing m…
원본 리뷰 허브에서 전문 보기 ↗It definitely costs too much but I got it on sale for a few bucks and it's worth that. The random card stuff is fun... building a little colony while trying to survive with what you draw is pretty neat. Each leader puts their own twist on the mechanics to mix things up. At first…
원본 리뷰 허브에서 전문 보기 ↗While the concept (real time card game city builder) seems engaging, i feel like this formula had dried for me out after few games. Every leader plays differently, true, and it is engaging, but level of challenge seem a bit unbalanced - I played 3 leaders, and with every one of …
원본 리뷰 허브에서 전문 보기 ↗덱빋딩 좋아해서 이런 게임들 찍먹해봤는데, 일단 게임이 전반적으로 허접하고 레벨링 시스템도 난잡함. 적이 왼쪽 오른쪽 양쪽에서 오는데, 내가 지휘하는 부대들을 한번 뭉치면 일일히 나눠서 배치해야함. 스타크래프트 처럼 좌클릭으로 부대 선택같은건 꿈도 꾸지 말아야함. 카드들의 밸런스나 수치들도 정교하게 만들어진게 아니고 뭔가 난잡함. 이 카드가 왜 이런 성능을 가지는지 별 생각도 없이 만들어진 거 같음.
Conceptually, this game is a solid fusion of genres. It takes the mechanics of [url=https://store.steampowered.com/app/701160/Kingdom_Two_Crowns/]Kingdom[/url] - right down to the walls - and adds a fast-paced deckbuilder to it. That said, fans of Kingdom are unlikely to enjoy t…
원본 리뷰 허브에서 전문 보기 ↗I don't know what it is, bad balance or potentially bugs. But for some reason 90% of the games cards are useless in the long run. Doesnt matter if they are upgraded, made cheap by other cards... there will inevitably be a wave that is so tough that only lategame/endgame cards ca…
원본 리뷰 허브에서 전문 보기 ↗Never ever I have played a game that made me feel miserable. Thanks to ratropolis for being the first game I've felt miserable while playing. Game has incredible balance issues, losing round doesn't teach you anything and the gameplay is slow. It sucks ass.
Obliterated every enemy in my runs, then around wave 25, the mice started to fall like they have the plague. Feels like you have to grind a lot for better cards, and there is no way to gain stats that get transferred to the next run. Very shallow, not fun. 5/10