Everything Keiji Inafune touches becomes half-completed abandonware. This game's endgame is a pointless grind. Rare spawns are just that, rare. Optimizing spawns takes literal HOURS and you may not even encounter the rare spawns. Then you must do this multiple times because reci…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
I really enjoyed this game for a WHILE but anymore there's just no point playing it when they've essentially abandoned the game. No more new content and no updates from devs. Really disappointing. I cant recommend playing this game when it's DOA.
Not worth it. Better replay STARDEWVALLEY. Mechanics and minigames are fine, but because they are connected to a main story you dont feel like you archieve something but do some anoying sidequest, plus to my suprise game is REALLY LINER, like spending too much time in area after …
원본 리뷰 허브에서 전문 보기 ↗After spending a lot of time in Ginormosia my game will lag like crazy. After a couple of hours, the game is nearly unplayable thanks to the insane amounts of lag. Unfortunately, Ginormosia is the main multiplayer content, and playing with my friends is a frustrating experience t…
원본 리뷰 허브에서 전문 보기 ↗(TLDR) They sacrificed the games story telling and progression for the sake of sales gimmicks. Play the original it's the best, hopefully they make a remaster or remake of it. I was really hyped for this game, I loved the original, it had so much content and so many things you c…
원본 리뷰 허브에서 전문 보기 ↗This ain't a "slow life RPG." It borrows that moniker from the first Fantasy Life but completely misses what that even means. Instead, you're a generic Zelda-style protag in a pretty mid plot about time travel, ancient evils, alternate timelines, chosen-one destinies, etc. And it…
원본 리뷰 허브에서 전문 보기 ↗Do not recommend this game, it tries to do way too many things at once, three different worlds, 14 different lives to grind, over 30 unlockable characters, shrines, dungeons, snoozaland, three different currencies, and the storyline is over complicated and lacking any substance. …
원본 리뷰 허브에서 전문 보기 ↗the game does not launch anymore since their free dlc update.
谁懂DLC中熔岩山找黑箱子的绝望感 二更:不是在叮叮当当就在跑图,脑瓜子玩得疼
游戏确实耐磨,但玩东西有限,最重要当初本体那么贵,DLC收钱不说啥了,都一年半过去了竟然没后续了不更了
a "cozy" game like this has no right to be so aggressively grindy in the late game content. If a game doesn't properly reward effort when such high effort is demanded then the devs have failed us.
Ignore the hours I have in the game, it didn't close properly the first time and kept running in the background for 68 hours. I've put four hours into my run so far and I've spent almost all of it clicking through text boxes and going on fetch quests. The features for interact…
원본 리뷰 허브에서 전문 보기 ↗[h1]遊べば遊ぶほど粗が見えて嫌になるゲーム[/h1] 筆者の個人的見解と前置きした上で敢えて述べるなら、このゲームに特筆すべき優れた部分は存在しない。ただ恐ろしく平凡で無難な要素がいくつも積み重なっているだけだ。そこに隠れた瑕疵に気づくことなくゲームを終えた場合、本来及第点程度の出来であるにもかかわらず、本作を完成度の高いゲームだと錯覚し易い。プレイヤーを苛立たせる瑕疵の発見はプレイ時間の累積と関りが強く、早くに手仕舞いしたプレイヤーほどネガティブなイメージを抱くことが少ないからだ。1000時間遊んだ筆者がなぜ評価を「おすすめしない」とするに至った…
원본 리뷰 허브에서 전문 보기 ↗