Player damage feels insignificant even when upgraded. Even the smallest of monsters feel like bullet sponges. The map is predefined every time so you can easily get cornered. Unlike many games in this space the progression feels glacial like the move speed, and the fun factor IMH…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
技能强度不够啊,就不能加强点爽一些么..
絶対買わない方がいい アプデ以降マジでクソゲーになった オンラインマッチでマッチングしない 予期せぬエラーによりっていつもメッセージでる 予期せぬってなんだよ。理由言えよって感じよ 闇とるやつマジで地雷 継続ダメージなら雷+雷 もしくは雷+火 回復なら火+火一択でしょ 氷と闇取るやつマジで頭の中どうなってるのか知りたい どうしても闇とりたいなら闇+闇で重ねて使えよ。 その代わり闇取るヤツの近くは俺絶対いかないけどな。 邪魔でしかないじゃん 謎すぎる
Стало норм
This was a fun coop survivor-like game. I wouldn't have as many hours as I have now if I didn't play with friends. The major issue with this game is the developers. During early access, it took them 11 months to add one new boss and month by month to add barely anything else. T…
원본 리뷰 허브에서 전문 보기 ↗1.Build太少,技能之间没有联动 2.单局给了4个技能,但是只有4个任务,意味着只能主升1个技能,另外3个大概率是凑数的 ------------------- 内容依旧少得可怜