司马快慢刀真恶心人
리뷰 탐색기
打了很久了,真的慢慢发现好多机制真的太拉胯了
is this like try not to fall challenge kind of game?
Black rabbit brotherhood 2 made me quit
Average
virgin ass game
*This review was machine translated from Korean to English. Lies of P The Greatest Lie of Lies of P: How Did This Game Become So Highly Rated? Let’s get one thing straight: I’m not criticizing this game just because it was made by a Korean studio. While I’ll admit that I do ha…
원본 리뷰 허브에서 전문 보기 ↗Only good because Wayne played it, ♥♥♥♥ you neowiz, my boy isnt gonna be normal i fell out of bounds, neowiz fix your ♥♥♥♥ NOW hey. YOU CAN HEAR THEM CLACKING ♥♥♥♥ this game
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真是本质模仿者游戏。 这游戏我24年买的,快两年了才提起兴趣想把这个游戏通关。我知道这个游戏更新了难度系统,玩简单难度?只有废物会这么选吧。 这个游戏的美术,音乐,剧情,人物设计,都是很好的。角色升级曲线设计的比较合理,升级需要的魂量增长的也不快,对比魂来讲确实不快。但是!这也导致了升级剩下的魂根本买不了什么东西,前中期很长一段时间都会遇到这种情况:如果你推图获得了几千魂,你只能在买石英和升级二选一,而不是跟魂3一样,在中期就能获得一万魂,升级剩下一千两千能买余火。 但是这个游戏最败笔的,就是这简直是专门为了恶心而恶心的怪物招数设计。 为什么全是…
원본 리뷰 허브에서 전문 보기 ↗조악하기 짝이 없는 잡몹 구성, 다양성, 배치. 플레이어에게 도전의식이 아니라 짜증과 분노만을 불러일으키는 적들의 대사와 행동. 오로지 암기에만 의존해야 하는 엇박 파티. 불편감과 의문을 넘어 오로지 혐오를 가져오는 부식 디버프와 숫돌 시스템. 대놓고 다른 게임에서 착안한 게임성을 기반으로 발전하지 못한 게임 락사시아 상련아
It's close to positive for me. The game is not great, but it is good, except last level. It's too long and boring. The main problem with this game for me, that is try too hard to be "souls-game". I can see it in quests, items, checkpoints and more. Why this game needs durability?…
원본 리뷰 허브에서 전문 보기 ↗[b]This game has excellent visual and audio design, but it misses on the gameplay.[/b] The devs are clearly fans of FromSoft and included most of their gameplay tropes, but it all just feels like it was not properly tuned to be fun. It’s as if they just threw a hodgepodge of mech…
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