Great little game. The atmosphere, the setting, and the music are fantastic. The story is interesting, even though the narrative structure is kinda meh. The combat is serviceable. Every mission is set in one part of the same Kowlong city block, which is not huge, but at least ha…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
还行,低成本小制作但还挺有意思的,画面和操作都给人一种以前日式恐怖游戏的感觉,整体来说香港风格很浓厚,关卡的开头和结尾设计的像是港片一样,霓虹灯充斥的杂乱无章的九龙街头也独具韵味,首发买亏死但降了这么多次价现在史低三十块钱买来玩玩还是很值的
5/10 would recommend. Slitterhead is not a "good" game but it is very fascinating. Conceptually it's very fresh and interesting however the execution is pretty spotty. There was a lot of potential but unfortunately its bogged down with janky combat, convoluted story, ugly gra…
원본 리뷰 허브에서 전문 보기 ↗Points positifs : • L'originalité du scénario et du design de certaines créatures • Une ambiance sombre bien rendue parfaitement accompagnée par les musiques d'Akira Yamaoka • L'originalité du système de combat • Une bonne diversité de personnages et quelques éléments de personna…
원본 리뷰 허브에서 전문 보기 ↗.
Edit: Como soy un puto autista masoquista me lo he pasado al 100%, punto positivo al final Me da rabia tener que valorar negativamente este titulo, porque me ha parecido sumamente divertido intentar hacerme su 100% en la dificultad más alta, un desafío que a mi parecer es bastan…
원본 리뷰 허브에서 전문 보기 ↗九龙城寨内部的还原度相当的高,背景音乐也很符合游戏风格。重复利用的箱庭式的地图让迷路的可能性几乎为零,也大大降低了物品的收集难度。但是怪物血条实在是太厚了,导致战斗系统变得枯燥乏味。
这个战斗手感真的一言难尽,我很久没玩过一对多的时候能如此难受的游戏了,攻击欲望一个比一个强,而且打起来根本不知道该锁定谁,锁定的是不是要攻击的怪,战斗的时候手忙脚乱,还有这个精英怪是按照魂游做的吗?——————————————外山点子还是有的,但是如果下一部作品还是中看不中用的话真的会把寂静岭和死魂曲时期的口碑全败光的。
这游戏操作打斗纯粹是屎中屎!
Worth it at 70% discount. I played on hard, got a bad ending, and I think Im not going to play for the good one. The game kinda does a lot of cool things, but it also does some things in a way, that it feels like it is the first game from some amateur dev, who doesn't know conve…
원본 리뷰 허브에서 전문 보기 ↗Don't let the mixed reviews fool you. This is a really good game despite some miner jank here and there. The main issue i could see from some people is that they were expecting a horror game, since the creators of this game have worked on the older Silent Hill titles and the Sire…
원본 리뷰 허브에서 전문 보기 ↗Definite no. I can clearly see that these fckers did not balance many side fights making them almost impossible. The biggest offenders here are definitely the shrines (especially shrine in Sleepless Zone 2nd level). Making them artificially difficult by making us fight hard bosse…
원본 리뷰 허브에서 전문 보기 ↗一场风格鲜明但体验失衡的“九龙”冒险 这款游戏自公布以来,以其独特的“九龙城寨”美学和“附身”核心玩法吸引了大量关注。然而,当玩家真正踏入这个霓虹闪烁的虚构都市时,会发现它是一部优点与缺点都极为突出的作品,更像是一部充满个人表达但未臻成熟的“导演处女作”。 一、无可替代的视听氛围与世界观构建 游戏最成功之处在于其独一无二的氛围营造与世界观设定。极致沉浸的“九龙”美学:游戏舞台设定在80-90年代的虚构香港都市“九龙”,其…
원본 리뷰 허브에서 전문 보기 ↗Keiichiro Toyama + Akira yamaoka = Sucesso
This Is a great hidden gem of a game if you want AAA you will not find it here however if you want something different that had potential to be so much more and can put up with some out dated mechanics this is for you. Oh and the soundtack and vibe of this game is amazing whi…
원본 리뷰 허브에서 전문 보기 ↗Очень нишевая игра, очень много странных неудобных решений, если вы не против скучных игр, где вместо экшена кучу диалогов не о чём, дойди от точки А в точку Б, ёбанный death stranding. Бои не супер разнообразные, игра вообще инди только ценик вообще не инди. Кодзима ГЕниЙ.
像是死魂曲和跳楼少女的结合体 角色整体设计都太丑了,不要求个个都是俊男靓女,但是全员丑逼是什么鬼 战斗还算挺有新意,但是这么注重动作的战斗却没有快速转身是不是太蠢了 开头剧情也是看得人一头雾水,根本没有铺垫就展开了,让人玩得莫名其妙 画面不算好,但是开了hdr后光影效果还不错,音乐也还行,刚玩个开头,先写这些 一切按左摇杆加速跑的的游戏都是垃圾 摸索出快速转身了,按R3,就是右摇杆... 教程里没说,而且有哪个知名游戏是按R3转身吗? 操作有点复杂,现在各种游戏的通病就是恨不得用到手柄上所有的按键,这风气并不好 剧情和路线都是死的,连战斗都要强行锁定…
원본 리뷰 허브에서 전문 보기 ↗It crashed/froze a lot for me, and ultimately I requested a refund. The gameplay was fun, when not constantly interrupted by tutorial bullsheet, but the tutorials apparently never stop - it's a major f'n annoyance. The story and concept seemed solid but between endless tutorial p…
원본 리뷰 허브에서 전문 보기 ↗Make no mistake, Slitterhead is a B-game. It's jank, its budget is visible, it makes... 'economic' use of voice acting. But it's also grimy and slimy and violent and weird and I've never played anything quite like it. If that sounds like your kind of game, you owe it to yourself …
원본 리뷰 허브에서 전문 보기 ↗Very fun! like Tokyo: Ghostwire if it were a soulslike! It's a little narrative intensive though, be prepared for lengthy cutscenes and constant dialogue, each mission usually only has you fight one enemy so far, but it's really atmospheric and fun, AND it runs like an absolute c…
원본 리뷰 허브에서 전문 보기 ↗For a AA experience (because of the pricing), its actually quite a good experience. Quite an interesting story, with some twists here and there but it does gloss over a lot of details. I would really like some kind of lore encyclopedia ingame or something but there doesn't seem t…
원본 리뷰 허브에서 전문 보기 ↗Decent concept poorly executed with some of the most boring gameplay ever. Story sucks ass, mission format sucks, the characters suck. Nothing about this game ended up being interesting.
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《野狗子》:把玩家当狗 “野狗子”一词来自蒲松龄著作《聊斋志异》的同名短篇,描述了一个兽首人身且吸食人脑髓的怪物形象。这个故事很短,其中的怪物的相关设定也很简单,没有来由,只是看后让人觉得脊背发凉。 而在2021年TGA上,前《寂静岭》制作人外山圭一郎及其团队官宣的游戏新作名字就叫《野狗子》。预告片中浓厚的港式恐怖氛围、长相狰狞的怪物以及九龙城寨风景给包括我在内许多人极为深刻的印象。当时的我认为,这绝对是继《寂静岭》《死魂曲》之后的又一生存恐怖力作! 然而随着它2024年发售即口碑褒姒,再到现在我花费了人生中宝贵的15小时真结局通关,我想说一句:听…
원본 리뷰 허브에서 전문 보기 ↗く__,.ヘヽ. / ,ー、 〉 \ ', !-─‐-i / /´ /`ー' L//`ヽ、 / /, /| , , ', イ / /-‐/ i L_ ハ ヽ! i レ ヘ 7イ`ト レ'ァ-ト、!ハ| | !,/7 '0' ´0iソ| | |.从" _ ,,,, / |./ | レ'| i>.、,,__ _,.イ / .i | レ'| | / k_7_/レ'ヽ, ハ. | | |/i 〈|/ …
원본 리뷰 허브에서 전문 보기 ↗Very cool concepts and gameplay ideas but it flounders the execution. I want Bokeh to succeed on their next project but this wasn't is for me. Best aspect was easily Yamaoka's music.
It would have been a classic cult game if it was released around 2008 or 2010. It's captivating in terms of its dark body horror ambientation and the great Akira Yamaoka is the music director. The main idea is attractive and original, I love that, and the plot has its twists. Com…
원본 리뷰 허브에서 전문 보기 ↗Slitterhead is a dark action-horror title developed by Bokeh Game Studio and published by Spike Chunsoft, representing the first major project from the studio founded by legendary horror designer Keiichiro Toyama. Known for his work on influential titles such as Silent Hill, Sire…
원본 리뷰 허브에서 전문 보기 ↗不愧是操刀过寂静岭和死魂曲的的人,此作品为又一佳作,玩法新颖,视觉冲击,故事一流,是一部难得的佳作,玩过寄生前夜的人会更懂得它的分量,十颗星⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐好评
la verdad que me ha desilusionado la parte del combate. en modo fácil se hace igualmente difícil y muy lentos los movimientos de esquivar y bloquear daño. no deja disfrutar de la jugabilidad teniendo en cuenta que el modo fácil debería dejar más facilidad en esas cosas
this was the most frustrating game i have ever played. The tutorial constantly stopping me from actually playing the game. i just want to play a game without being stopped from doing it. useless tutorials. No graphics options other than high medium low that is it. blurry shadows…
원본 리뷰 허브에서 전문 보기 ↗It's not a survival horror, it's a high octane action game. With horror themes. The bulk of the combat consists of boss fights where the player is locked in a narrow arena against a tough and dangerous enemy. Most of the bosses are essentially the same monster. Devs alter its de…
원본 리뷰 허브에서 전문 보기 ↗当做不需要剧情的B级片cult片,那就是值得一玩。 非常好的企划想法。在这个九龙城寨来回附身探索世界的想法很棒,自己亲手试了后比云观看更有意思。 但是糟糕的剧本台词和导演让剧情非常生硬。比如要反复听出戏的女主吼叫配音但剧情又搭不上等等。 糟糕的找不到方向的环境指引。 弹反要对方向还有时机太难,因为精英怪都是快慢刀结合不能弹反的招来。
劣质,跟那些低成本恐怖游戏没两样。
This is one of my favorite games now. The fast-paced combat is fun, and the different playstyles of every character means it's very interesting to experiment with combos and abilities as you go along. The sequential missions make it easy to pick up and put down when needed. And t…
원본 리뷰 허브에서 전문 보기 ↗完美復刻香港的街道氛圍 新穎有趣的戰鬥方式 值得再優化發展下去 沒有粵語配音 有點兒可惜 人物建模 差不多是PS3時期 如果一開始賣20鎂左右 銷售應該會好一點 (NT:357)
Middle thumb option would be the best here. I wanted to play this game really bad and was expacting something flawed but boy... the jank and controller. You can only block with Keyboard AND Mouse OR Controller double stick. Most of the time I use all three devices to just get by…
원본 리뷰 허브에서 전문 보기 ↗クソカメラでクソ狭い部屋で戦わされ、カットシーン終了の硬直を狩られるクソゲー そもそもパリィに方向指定を求めるクセに、予兆がクソカメラに依存しておりどこを指しているのか分からない仕様なのが正気とは思えない それとBGMが全体的におっさんのうめき声をミックスしており非常に不快
Le jeu a une DA absolument géniale, un gameplay original et un scénario intéressant à suivre. CEPENDANT il est très important de commencer ce jeu en ayant conscience de ses défauts car clairement, il n'a pas eu les moyens de ses ambitions. Les + : - Direction artistique splendi…
원본 리뷰 허브에서 전문 보기 ↗Context: I bought this game on sale for $25. I collected all achievements across two playthroughs for a total of ~37 hours. Slitterhead has all the charm of a PS2 era cult classic, for better and for worse. Several disparate gameplay elements are held together by a unique con…
원본 리뷰 허브에서 전문 보기 ↗It's way deeper than what's on the surface... Keep reading only after you finish the game for an explanation of what really happened. Spoiler Warning. My reading is that Leopard Head doesn’t do all of this because he’s ‘evil,’ but because he’s the other side of the same cons…
원본 리뷰 허브에서 전문 보기 ↗Это шикарная игра с очень глубоким и проработанным геймплеем, а также с невероятно интересным сюжетом. Тояма и его друзья, с которыми он уже 25 лет делает игры, в очередной раз сделали просто шедевр, не меньше. С подробным мнением можно ознакомиться тут: https://youtu.be/jpgmqTT…
원본 리뷰 허브에서 전문 보기 ↗This feels like a lost PS2-era cult hit, in both good and bad ways. The music hits, the goofy voice acting fits, and the characters and story have this aura of inscrutable weirdness that suits the game's vibe and works really well. I played it on Steam Deck and found the performa…
원본 리뷰 허브에서 전문 보기 ↗good game its ♥♥♥♥♥♥♥ weird though
Really interesting game, doing something new and fresh. Cool vibe and great music
[h1]Залезь ко мне в голову[/h1] Кэйитиро Тояма - очень интересная личность. Из-под его пера вышло много интересных игр, но в первую очередь известен он, как отец Silent Hill, ведь именно под его руководством была создана первая часть, которая и положила начало культовой серии. З…
원본 리뷰 허브에서 전문 보기 ↗Крайне не рекомендую эту шляпу! Я не буду пыжиться и расписывать 100500 причин своей ненависти к этой игре, за меня уже все негативные отзывы отписались. полностью под ними подписываюсь!
含有剧透!!! 游戏环境:3.5还不错,就是场景重复度高地图小。 游戏玩法:2.5不是很适合键鼠,手柄体感好很多!附身a附身a高难度最后龙哥关剩一格血,30秒感觉附身了30多次,根本不敢多呆,格挡习惯后挺好玩的,闪避这游戏需要完美闪避,要不然滚远点,否则都会被打到。 游戏剧情:5!!!满分💯虽然有点短我个人感觉挺不错的脑洞大,我根据内容枭提到工程师他在传送前会不会是传送大脑意识的维修工程师。有些人传过来后变得原始,他传过来修复bug类似?但由于附身的人类会决定个性导致生成了两个自己,且由于多次时间传送,导致两个自己能独立存在,结局没说明,但两个枭都可以…
원본 리뷰 허브에서 전문 보기 ↗Asides from appealing visuals and a strange story to unravel, the gameplay is either too repetitive or tedious while the enemy variety practically inexistent. Overall, mediocre at best.
Good game. We should support it.