思考了很久還是決定給予負評。 本身是普通難度、開啟挑戰模式的方式在遊玩,前面幾個章節,應該說整個本傳的主線故事,其實大約八成左右的內容體驗都是良好的。 而且我的遊玩習慣是屬於當前支線進度解完才會推進劇情,加上有些支線是需要打到特定物品的,因此有蠻多支線我都打不只一次,以一款單機(雖然這款以線上模式,但是我是選擇以離線單機方式遊玩,所以我以單機定義這款遊戲)遊戲來說,已經算是農的不少資源了。 也許也是因為有小農一點資源,才導致我八成左右的體驗都非常良好。 到了後面幾關,隨著難度提升,敵人攜帶的天賦越來越多,打起來就越來越辛苦,還因此去花蠻多時間去檢視自己所…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
说实话,我喜欢这款游戏,天赋,机械,野兽和各种人物技能搭配起来很有意思,故事不算差,画风也算不错。但我今天属实是彻底生气了,我很少去考虑给游戏差评,我希望能对创作者们的苦思尽量给予肯定,但今天我所体验的DLC游戏内容属实让我想不明白设计者到底在想什么,说实话我挺想直接骂人的,所以中午我尝试休息了一下,再重新体验了一下,我发现我还是想骂人,所以我决定直接问问开发者,你们到底在想什么? 让我们先讲讲一部分玩家都提到过的支援射击,这个在本体后期就开始出现的天赋,说实话这个天赋就让整个游戏开始变得不可理喻了。我方控制角色即便遭受一击不死,也会遭受敌人后方的枪手…
원본 리뷰 허브에서 전문 보기 ↗dlc数值乱填
This game has a great comic book aesthetic with good graphics and a complex layer of game mechanics. The developers should be commended for having objective based missions and I liked how they eliminated save scumming and added a penalty for dying because the entire gameplay is …
원본 리뷰 허브에서 전문 보기 ↗As you can see I have spent over 200 hours in this game, so I don't dislike it a lot. But I find it very much falls short of what it could be. The story keeps hinting at something interesting but it never really takes off and goes anywhere. I can see how some people would like…
원본 리뷰 허브에서 전문 보기 ↗我不明白为什么但凡有战棋游戏推荐就必它。 简单来说,与其说是战棋游戏,不如说是走格子的棒子mmo,如果你很吃韩式网游那一套刷刷刷然后纯粹的数值碾压,或许也能从中得到乐趣,但如如果是冲战棋来的,劝你还是去吃点好的吧。 剧情是虎头蛇尾莫名其妙的,角色成长是远远不如重复刷天赋重要的,地图地形是一点x用没有的,职业平衡是完全不存在的,dlc数值是彻底崩坏的,我是不理解就这种玩意怎么好意思碰瓷xcom的,为什么各种战棋推荐都有你,您配吗?单单一个不推荐都不足以表达我的愤怒,我为自己在这种东西上居然花费了75个小时而感到悲哀,不是串,是真不推荐,极不推荐
The gameplay is overwhelming but good, and it feels like it's designed around long, long campaigns where you got hundreds of hours in the game to customize your characters to do cool stuff, but the story kinda sucks; it's generic and stuff I've already seen before from so many fr…
원본 리뷰 허브에서 전문 보기 ↗The game takes for ever to get to gameplay. With almost 2 hours of time in game I've only got to play the combat tutorial and 1 additional mission because of massive and slow story dumps.
Si buscas un juego táctico sigue buscando. El juego es divertido hasta que te das cuenta que de táctico no tiene nada y poca idea del genero tienen los que lo diseñaron. Los mismos sistemas que implementan te fuerzan y permiten ignorar cualquier mecánica interesante que pueda ten…
원본 리뷰 허브에서 전문 보기 ↗그리드기반 턴제RPG면 똥이든 된장이든 퍼먹는 사람이라 꾸역꾸역 DLC 엔딩까지 보기는 했고 나름 매력이 있는 게임이긴 함. - 게임볼륨이 상당히 커서 오래 할 수 있음 - 플레이어블 캐릭터 14명의 각자 개성이 뚜렷해 적재적소에 활용하는 재미가 있음 - 특성 시스템은 UI가 조잡하긴하지만 이리저리 연구하고 조합하는 맛이 있음 - 야수길들이기, 도감 등 수집요소나 도전과제가 방대한 편 근데 다른사람한테 추천할만한 게임이라는 생각은 안 듦. 가장 큰 문제는 스토리텔링이 아주 심각할 정도로 구…
원본 리뷰 허브에서 전문 보기 ↗被DLC的博士BOSS实在虐的受不了,只吃隐身状态下的输出,但这游戏就一个dlc角色能隐身,她只要秒不掉,BOSS就无限复活。一个战旗游戏变成了boss冲到我方人群里开无双,12个我方成员11个成了废物。 一直开挑战加困难模式,一路打下来难度也能接受。就这个boss死了好几次打不过,然后换到剧情难度发现BOSS强度没变,还是打不过,这下连剧情都看不了了。 这个DLC已经出了这种神经病的BOSS了,应该也没以后的DLC了吧,本篇故事感觉戛然而止,各种没交代,太坑了。
I think overall this is a good game. The gameplay is great for turn based fans, the story is serviceable and the characters had me invested in their stories. The lore and world feels good, like one of those korean webtoons I usually read I was interested to know more about the wo…
원본 리뷰 허브에서 전문 보기 ↗[h1] It is annoying, the characters and dialogue are irritating, and the game is nothing short of rough. [/h1] There's been attempts, good and bad, but for a game to be this low of quality at this price point, you absolutely have to be joking. This game feels nothing like an ent…
원본 리뷰 허브에서 전문 보기 ↗