Quick Fun, you have a grid to place units towers etc on, (yes exactly like the trailer) with milestones that let you unlock more squares in your grid to place more of whatever. You battle against a set number of kings, like 3-4 at a time. Every so often you can make peace with a …
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
I can not for the life of me remember where I saw or had this recommended, but I'm incredibly happy I was. It's trite to compare everything to dark souls, and the comparison isn't for the gameplay as much as the learning experience. The tutorial, the difficulties all the way to …
원본 리뷰 허브에서 전문 보기 ↗9 Kings is honestly outstanding. I haven't been able to put it down since I started playing. There is simplicity here, but beneath that simplicity is an extremely engaging and highly replayable game with a surprising amount of depth. I have to say how much I appreciate that the g…
원본 리뷰 허브에서 전문 보기 ↗It's cool to find out all the overpowered combinations to push the difficulty just a little higher. Fast paced runs make it fun to experiment.
It is a fun game, a good gameplay loop, and not at all balanced. You can push the levels past 99 with decent builds, but if you are a god at 99, you will be a god for another 200 levels, so no need to push it unless you are trying to limit check your computer. The game is still b…
원본 리뷰 허브에서 전문 보기 ↗One of the best game that i've played. So many combinations with other cards and so many OP synergies that made my laptop froze during endless hehehe. 10/10 highly recommended
O jogo é muito divertido, viciante e bom para passar o tempo. Roda tranquilamente em Notebook fraco e garante boas horas de jogo para quem se desafiar a fazer o 100 por cento de conquistas e quem gosta de experenciar diferentes builds e formas de jogar. Apesar de existirem proble…
원본 리뷰 허브에서 전문 보기 ↗Game is fun on the normal mode, but the negative review is because of the "Quest" mode. Quests are so poorly designed and just not fun to play. Most missions boil down to luck and trial an error, while their design horrid and unfun. Scaling is just unfair and it is always fun to …
원본 리뷰 허브에서 전문 보기 ↗One of the greatest games. A FULLY complete great strat RNG + replayability game after the release of Multiplayer.. the only thing that can feel unfair is when people abuse broken Decree mechanics to either have OVERWHELMINGLY high numbers or stats when utalizing of rewind 2 year…
원본 리뷰 허브에서 전문 보기 ↗it`s prob one of the best games in my steam library the update made king of blood overpowered when i fight him now tho(or im just bad idk) like i`ve unlocked baron difficulty already but i get absolutely smashed everytime i fight em in squire difficultyb :L
Very fun incremental base builder and rouge like. You get a little better each time you fail and then understand how each faction works over time. Can be frustrating at times but learning the game is well worth learning how to make OP builds! I also enjoy the perks you earn as y…
원본 리뷰 허브에서 전문 보기 ↗9/10 An easy-to-learn, addictive roguelike with nine unique kings and mix-and-match deckbuilding, but balance is shaky—some kings and builds are just too strong.
jogo bom, porem oq a carta besta esta desbalanceada é brincadeira
it's fun the quests give a extra challenge, but it can become quite unbalanced. I did the quest where you only play against Jack the rainbow, and using replicators, echoform, and unity I managed to get almost 3 million units in one space before I decided to stop.
Horribly unbalanced in current state. Quest mode is where you will spend most of your time and the only chance you have at beating quests is re-rolling until you get a specific line up of cards. The result is throwing yourself at a wall of artificial difficulty. I intend to chang…
원본 리뷰 허브에서 전문 보기 ↗Really great for about 30 hours and then gets more and more consistently frustrating. I care enough to post my misgivings about it, so it gets a hearty recommendation from me. The look and feel of the game is awesome, even if almost every power of each king is 'hold LMB to kill e…
원본 리뷰 허브에서 전문 보기 ↗Finally feels balanced. Thank You. Would recomend.
It is a game based on 4x4 tiles and placing your units/constructions cards on your tiles. You also gain perks (which you manually choose) for every king you play. It has plenty of unique kings and cards to choose from but that's about it, fairly simple and straight forward. [b]…
원본 리뷰 허브에서 전문 보기 ↗9 Kings is easily one of the most captivating roguelike kingdom-builders I’ve played recently. Combining deckbuilding, auto-battling, and strategy. The core gameplay of growing the castle, the troop, the tower and unleashing chaotic synergies between "enemy king's loot" is incred…
원본 리뷰 허브에서 전문 보기 ↗really fun core gameplay, although the balancing feels pretty bad right now. if you're a big completionist head i would wait for 1.0 (and a sale, which are frequent) for the devs, my main issues are: - by far my biggest gripe is the king's hand thing, i do not think a game li…
원본 리뷰 허브에서 전문 보기 ↗Played the demo of the game and enjoyed the concept of it so bought it on sale expecting there to be a lot more, but honestly there is not that much more under the surface of the hood. By the time you finish unlocking all of the kings to see the whole game you will be outside of …
원본 리뷰 허브에서 전문 보기 ↗This game is moreish... just like crack. It really scratches that itch. Is it balanced? No. Does it keep me playing one more game until 2 am? Yes.
My experience on reaching 100%: Spending 999+ gold on a reroll means acquiring tens of thousands of gold. Doing this is nearly impossible over the normal course of the game. To achieve it you need to spam Lab Rats with their no max level trait, Shrines that automatically level r…
원본 리뷰 허브에서 전문 보기 ↗jogo bosta desbalanceado, 1 semana tentando passar do "desmatamento". Eles mexem numa parte do jogo e esquecem de revisar o impacto em outras áreas. Tinha potencial pra ser um jogo divertido se a equipe de devs fosse mais sagaz com administração desses balanceamentos complexos. N…
원본 리뷰 허브에서 전문 보기 ↗9 Kings is a fun riff off tower defense and roguelike card-draw mechanics, but it doesn't quite know what level it wants to optimize/scale for. Still quite solid and the new quest mode, while uneven, has been great fun. Looking forward to final release to see balance tweaks.