최근 30일 민심이 좋습니다 (감성 0.31) · 수집 리뷰 1,570건 · 부정 스파이크 6회. 다만 버그·안정성 언급 15건 중 100%가 부정입니다.
가장 아픈 것: 밸런스·게임플레이
부정 언급 76건 · 그중 55%가 20시간+ 플레이어 · 최근 30일 비중 11%
“nah, bro compare with first this is the worst. some skill got debuff. to be hornest firs t it better. and it too late for refund”(4시간)
“There is a difference between balanced and difficult and purely unfair. When the enemy has a 50% chance to miss and manages to hit me 10 out of 12 times in a single battle meanwhile if the player has a 50% chance to miss then it is almost guaranteed for you to miss. The game is s…”(6시간)
A un peu perdu son côté un peu original pour retrouver les schéma très classique des roguelike à trois arcs. On ne garde plus ses personnages pour les faire progresser, il n'y a plus de gestion du village et des équipages inactifs... Bref, le jeu n'est pas mauvais, mais il a perd…
A very frustrating game. Combat can consist of watching a slideshow of your team die to debuffs, without the ability to interact. Learning curve is incredibly steep, the level of nuanced game understanding to give yourself the best chance to succeed would require a very long time…
Amazing style and some good ideas but the execution lacks big time. I played almost 50 hours and It feels like I only made 2 or 3 good team composition out of 100. It's like you only have a few choices for good runs. You have to finish the same runs like 500 times to get all the …