Lazy excuse for abandoning the first game, skins gone, players gone, just to get all the same content, with minor item or stat tweaks, its quite literally the same game as the first, but worst in 99% of the aspects, complete waste of time
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Hirez should feel embarrassed to have posted this 'game' in its current state, what an abomination they made of smite. They ruined all the key words for basically every item, what is easier to understand? tenacity or crowd control reduction? No wonder most of the content creators…
원본 리뷰 허브에서 전문 보기 ↗Not usually my type of game (MOBA), started playing during Alpha with maybe 10-20 hours of SMITE 1 experience. I have been finding it more and more enjoyable with friends, without still kinda rough at times. I started playing because a friend needed someone to play with. For n…
원본 리뷰 허브에서 전문 보기 ↗Smite 2 is currently at an incredible point where you can really enjoy the game, the ability to choose from a wider variety of builds and playstyles, as well as the gods’ aspects—which in many cases significantly alter the viability of certain gods depending on their role—make Sm…
원본 리뷰 허브에서 전문 보기 ↗I've played hundreds of hours of Smite 1 starting from its beta. I was a part of most of its hype moments and enjoyed the game quite a lot. Since then I took a long break and actually lost my account, so starting anew was in the menu for me anyway, but I can totally get how infi…
원본 리뷰 허브에서 전문 보기 ↗Had around 6k hours in Smite across PC and console and played across the entire lifetime of the game. Came to Smite 2 with the promise that a new engine that could expand the possibilities of what Smite could be. Despite losing all the progression and cosmetics I had accumulated …
원본 리뷰 허브에서 전문 보기 ↗It has Turkish support. I play casually. I think Smite 1 is still better, as there are more gods and MOTD. I believe they will slowly add all the content from Smite 1, but they need to tighten the calendar. It has been, I don't know how long, and it still lacks almost 70% of the …
원본 리뷰 허브에서 전문 보기 ↗Smite 1 Developed by wizards, apparently, because this game could run on a toaster. The god and kit design was fun. The community was competitive, toxic, chaotic, but also genuinely entertaining. Season 1's Halloween event and the first Odyssey were peak Smite. After that, som…
원본 리뷰 허브에서 전문 보기 ↗They put everything into Smite 1. I get it, things didn't work out. When they didn't get the numbers they hoped for they threw everything they had away, fired most of their staff and the remaining employees did their best, but plopped out Smite 2. The sequel feels like a hail mar…
원본 리뷰 허브에서 전문 보기 ↗Devs don't know what a balance is. Aspect Athena with 125% physical scaling on a passive that can two shot you in a seconds. Aspect Nut with stuns, damage reduction, heal stacks and built in CC immunity for her and nearest teammate. Thor with his skill combo where if you dont h…
원본 리뷰 허브에서 전문 보기 ↗my review of this game have game the game is way better and is only getting better over time once they catch ups then new item and map can be release for the game the gameplay is being work on every week the dev talk to the coummunity every week and listen and fixs any bug they …
원본 리뷰 허브에서 전문 보기 ↗I have over 10k hours in SMITE, the game is great and is much better than the first. That being said there are some serious issues regarding fun. Modes: We need Clash/Slash, the other game modes are dreadful to play in certain conditions. I can't get anyone to play conquest, ev…
원본 리뷰 허브에서 전문 보기 ↗