-choose warden (colonials were full) -accidentally spawn 5 kilometers away from frontline -random guy doing logistics carries me to the front -i find a rifle in a dead guy's backpack -i die after shooting at nothing while trying to protect a bridge most fun hours of my life
리뷰 탐색기
To the Game Developers, This is a fun game, and I’ve been playing it for quite some time. However, there are many things that I feel could be improved. You need to understand that this game already requires much more time to play compared to other games, and the game does not d…
원본 리뷰 허브에서 전문 보기 ↗August 2, I join the frontline in the Clahstra hex with high moral. We’re currently on the backfoot but I have hope as Clahstra is the best performing front positioned the furthest into enemy territory compared to every other hex. We’re holding strong fending off attacks from Col…
원본 리뷰 허브에서 전문 보기 ↗This is an absolutely amazing game I feel like I am part of it everything I do in the back even if it's small feels like it has meaning and everything I do in the front feels like it has meaning it's not separated feels like one big war my first 10 hours were simply artillery aft…
원본 리뷰 허브에서 전문 보기 ↗Hello, SIR regiment has been a Foxhole Supporting Regiment for the last 10 years. We have continued to play despite poor updates, slow QoL changes, Ever shrinking developer footprint, and weak anti-cheat systems. We have played this game teaching new players, working on helpi…
원본 리뷰 허브에서 전문 보기 ↗Hello, SIR regiment has been a Foxhole Supporting Regiment for the last 10 years. We have continued to play despite poor updates, slow QoL changes, Ever shrinking developer footprint, and weak anti-cheat systems. We have played this game teaching new players, working on helpi…
원본 리뷰 허브에서 전문 보기 ↗Hello, SIR regiment has been a Foxhole Supporting Regiment for the last 10 years. We have continued to play despite poor updates, slow QoL changes, Ever shrinking developer footprint, and weak anti-cheat systems. We have played this game teaching new players, working on helpi…
원본 리뷰 허브에서 전문 보기 ↗Balancing in this game is an absolute joke. It’s been years, and the core issues still haven’t been addressed. Say whatever you want, but artillery is a terrible mechanic. As infantry, there is practically no counterplay. You can't dodge it, you can't fight back, and even hiding…
원본 리뷰 허브에서 전문 보기 ↗Bought this game the day before yesterday. Steam says 13 hours played. I say I've been promoted from "person with free time" to forklift operator with PTSD. I spawned thinking I'd be charging trenches with a rifle. Instead: Learned that trucks are more valuable than my l…
원본 리뷰 허브에서 전문 보기 ↗This game features cheaters at the highest level. When called out in official discord, posts are deleted with no archive. This game: - Requires a massive time investment for temporary gains that are reset every war. - Does not have any anti-cheat - Cheaters are now worse than or…
원본 리뷰 허브에서 전문 보기 ↗The game itself is pretty good. So we just have a few balancing issues, which isn't surprising in an asymmetrical game, you might say, but the balance is constantly challenged by one of the two factions in order to gain advantages, which are then granted by the developers. As a r…
원본 리뷰 허브에서 전문 보기 ↗I'm leaning towards it being unbalanceable, but there's a lot of complexity here to break down. First off- anvil empires is atrocious. The fact that they even built the game the way they did reflects on just how bad these developers are. Like, I think they're just mobile game…
원본 리뷰 허브에서 전문 보기 ↗I play mostly infantry and what annoys me the most is getting killed by factors outside of your control. The biggest part is artillery. You can't predict where it will hit - the sound isn't enough for that. It's the most annoying if you spent a while picking out your loadout (t…
원본 리뷰 허브에서 전문 보기 ↗I played 250 hours in the span of 2 months when I started, best 250 hours of the last year. Now I'm at 2k. Best 2K hours spent over the past 2 years :)
Updated Review (August 2nd 2026): Siege Camp has taken certain measures to improve Foxhole. They have shortened the Wars into six week cycles. And they have made other changes in an attempt to better balance the game. But for every step forward, they have also taken a step…
원본 리뷰 허브에서 전문 보기 ↗