数值垃圾,开局你打敌人打一整年,敌人打你就几刀,后期。。。。哪来的后期?!前期你已经被打烂了! 甚至你说地图上上很多成长事件、很多钱可以商店购物,你打不过怪就拿不了!怪物仇恨可以从地图这边拉到另一边,只要有仇恨就没法交互,没法打钱,你告诉我怎么成长数值?! 加上每关都会倒计时,导致打怪越慢,资源越少,资源越少,打怪越慢,我感觉从进入游戏开始,我就是个区,从头蠕动到死 你说我没看攻略?你要告诉我,很多事件可以偷,很多野外的钱可以偷。那问题来了,难道游戏设计出来需要这样偷资源才能通关吗?如果不偷就不够数值通关,难道这不是数值设计有问题? 联机状态下更是逆天…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
Розробник всіма силами намагається підтримати росіян, створює для них спеціальні умови аби обійти блокування і надати доступ до гри
在一个肉鸽游戏里搞限时探索,真是你妈逼死全家的设定,设计师死全家了。游戏体验极糟糕,千万别买。
There's a lot to like about this game--innovative character design, etc.--but the central mechanic ruins it. Runs feature a timer and the game devs leaned on that in place of actually making combat difficult or interesting. Try turning the timer off. Combat is trivially easy b…
원본 리뷰 허브에서 전문 보기 ↗Thematically it's cool, game design wise doesn't make sense and is boring, i don't even think this has overall progress besides unlocking new characters so how is this a roguelike?
ИГНОР ПОДДЕРЖКИ 24/7 Как всегда со своими отдельными лаунчерами внутри игры ЗАЧЕМ?! (MyNacon)
I really love this game but the coop connection is terrible. For so many years u still didnt fix it. My 4/5 games are never ending because connections issuse. Fix it finally and i will change my opinion.
Game gives you hordes of enemies to deal with, but makes your attacks extremely slow and a dash with no I-frames. I have to play EXTREMELY safe or else I get SEVERELY punished. Keep in mind you have a time limit, so playing safe wont get you far. The first boss can literally c…
원본 리뷰 허브에서 전문 보기 ↗垃圾游戏能不能把在线游戏搞正常点。垃圾玩意儿
Не оправдывает ожиданий. Картинка выглядит красиво, но что толку, если сам геймплей со временем не выдерживает никакой критики. Вся проблема игры в том, что чем дольше ты в нее играешь и "якобы" прокачиваешься, тем сложнее она становиться. У тебя не происходит прогресс - нет, нао…
원본 리뷰 허브에서 전문 보기 ↗Não curti, parece que tem medo de deixar o povo forte
overall bad
玩的人少就算了,联机跟还屎一样,半天招不到人,招到人半天进不去,一个人还通不了关
:(
Yea if ya like games where ya do the same thing over and over and over and over right from the very beggining than this is definitly for you. The same enemies, Same objective. Theres nothing to even work towards. The time limits it gives you to complete something cmpared to the e…
원본 리뷰 허브에서 전문 보기 ↗this games great i love it. BUT, at nightmare difficulty the games full of monkeys who dont play as a team and just leave. leavers left and right and ♥♥♥♥♥♥♥♥ everywhere. makes it unplayable. sad. edit: just tried playing for the last our to have 6 leavers in a row. GREAT GAME!
There's not much content, yet they're asking for money for dlc with just one character
又没有局外,局内又给roll点。设计者到底是希望玩家在打开游戏前就确定好玩什么,还是希望玩家每一局的构筑都不同???又有限时,让玩家凑流派构筑的难度更高。 设计者不如把roll点去掉,让玩家从三个选项里面选一个或者是放弃而不是考虑要不要roll掉。然后加强提高清怪效率的天赋和物品,而且得是比如怪物死后会尸爆的那种,有利于拿资源却对打boss无帮助的。让玩家在无法重roll的三选一里抉择,平衡对策单体的能力与清图抢资源的能力,让玩家在大局观上构筑,去留派化,而不是像现在要求玩家往某一个流派上去不停的重roll。 这样做的好处就是可以让每一局的赢法都有不…
원본 리뷰 허브에서 전문 보기 ↗В этой игре могу похвалить разве, что красивый визуальный стиль. Внешне она похожа на всеми нами любимый Hades. Еще есть разнообразие героев, но на этом все. А теперь минусы: 1. Самый главный и серьезный минус этой игры - это отсутствие мета прогрессии. Rawenswatch - это хардкор…
원본 리뷰 허브에서 전문 보기 ↗局外升級少的可憐 東西看起來很多而已 每場打都像在坐牢 經驗還給得很少
DO NOT PURCHASE I URGE YOU. Bought this game, loved the art, it looked cool. I get into a match, press LShift, a CORE BIND for a core ability in the game, and it entirely bricks the game. It doesn't crash, it doesn't close, it just bricks all keyboard inputs post hitting Shift ke…
원본 리뷰 허브에서 전문 보기 ↗It's just not good.
fanculo vuoi e i vostri salvataggi che non funzionano. E la 3° volta che perdo i salvataggi e devo ricominciare da capo, me la potete sucare con lo sgruschio.
Looks cool! Feels like playing DOTA.
Ive seen better netcode on starlink
你是说那个设计师n1难度打了15分钟还没打过的人才拿脚做了个游戏,我真见过哪个肉鸽游戏boss能一招秒900血的玩家的
垃圾
上手难度很高很高,独狼不玩那些强力角色很难胡牌,你打怪是刮痧的,怪打你是瞬间高伤秒杀的。
纯单人打到梦魇难度,实在是打不动,披着肉鸽的类魂,玩起来就是在吃屎,1图资源最多,不多给时间,3图都丐成啥了,能不能赢全靠运气开新图,根本就没有打法,打折买的,千万别入
Игра довольно часто крашится. За 10 игр 2 краша без возможности переподключения
制作者的前作是无间冥寺,前作作为一个小体量的rogue动作游戏是合格的,设计出了自己的特色,虽然也有诸多缺点。 本作相对于前作是一个极大的退步,就玩法而言。你完全不知道本作的early access版本到底是干什么用的,开发者似乎完全没有听见大部分普通玩家的意见。你玩这个游戏几个钟头后收获的只有恼怒,无意义的时间限制,极为匮乏的技能选择或者说极多的无用技能,其他的局内战斗养成因素乏善陈可,缓慢而无重点。而怪物尤其boss的伤害,打断,攻击频率是极高的,导致玩家的容错成本也极高,而这些在糟糕的局内养成下被成倍放大。 跟dark dungeon 2一样,痛苦…
원본 리뷰 허브에서 전문 보기 ↗双人模式下的敌人血量感觉远高于单人的两倍,导致双人模式下带有狂暴机制的BOSS战和部分有召唤或回复能力的精英小怪,呈现左脚踩右脚式的难度提升,钢需恢复能力的同时还容错极低,玩起来非常疲惫和折磨,纯恶心联机玩家来的 建议所有同时有单人和多人玩法的游戏都学习一下怪物猎人,好好学学多人血量增长到底应该怎么设置,抄作业都不会抄吗
Игра неплохая, но на текущий момент играбельна лишь в одиночном режиме, что сильно мешает распробовать этот рогалик. Если опустить именно эту деталь с мультиплеером, то в целом хорошая игра, оценил даже будучи регулярным фанатом шутеров
It's not bad. It's just not for me. I don't really like punishingly difficult games, and I think what i wanted out of this game isn't in the cards. It's got great art and a cool concept. I just...I don't like it. I don't have performance issues or glitches or frame drops. I think…
원본 리뷰 허브에서 전문 보기 ↗难度非常高,还限时,冲着画面和打法类似lol买的,谁知道一直在坐牢,只要开头不顺,别指望后面能起来,也就自定义能爽一下,玩了几把,感觉很单调,地图就三层, 除了换角色能增加一点新鲜感,听说高难度会多一点剧情,我努力玩这么久简单难度还没通关,总之就是后悔
难度2第二关进去被喷火哥蹭了一下满血瞬间变丝血我就知道这游戏再玩下去就不礼貌了。
Sürekli çöküyor, oynanmıyor.
The concept of the game is good. But honestly that's about it. Normal creeps hit too hard. Things are tanky. 1 game takes around an hour or something. It just doesn't feel good playing... 6/10 at best
The core gameplay of roguelike/ roguelite is having a difference experience each run, and this game didn't have that. It's not worth for grinding to lv9 each hero cuz the talents unlocked are so boring. Each run you play you'll find out that it is the same like the previous run, …
원본 리뷰 허브에서 전문 보기 ↗遊戲前期過於無趣 反覆刷的物件過於制式化 各項機制與數值極度欠缺說明 打一打要暫停出來翻wiki 角色天賦強弱差距明顯 轉換流派也解決不了廢天賦太多的問題 某些角色進到act2直接清不動怪的 我強烈建議重做(比如某隻操作像刺客,傷害像刮痧,清怪像站樁法師的)
I almost never write game reviews, but I’ll make one more exception. The game is extremely monotonous and too formulaic. Only three maps in a single setting. A small number of enemies. In my opinion, the overall balance between the characters is pretty bad I wouldn’t recommen…
원본 리뷰 허브에서 전문 보기 ↗The solo playing experience will be overly difficult because the developers prioritized the multiplayer experience.
1
It's a cool game with interesting mechanics, but in single player it is simply too hard. If single player gets balanced, I'd change my verdict.
Ich kann den Meta-Ansatz des Spiels nicht so ganz nachvollziehen - ich sehe absolut keinen Grund in den nächsten Schwierigkeitsgrad zu gehen. Ich musste auch nie bei nem Spiel dieser Größenordnung im Internet nachlesen wie ich bestimmte Aktionen vollziehen. Die ersten 10 Stunden …
원본 리뷰 허브에서 전문 보기 ↗This game lured me after having loved Hades. i saw great potential here, but i was let down. maybe co-op this could be a good time if you and a mate get into it together straight off the bat. MAYBE. but playing this solo i cannot recommend it at all. The fighting is not satisfyin…
원본 리뷰 허브에서 전문 보기 ↗Nope. SweetBabyInc woke alert. Let's start with the Snow Queen. Based off the Hans Christian Andersen tale, is now.... black? So yeah, I should've done more research before buying this game. Blackwashing stuff.... shame. Mélusine, a woman/creature who is supposed to seductive... …
원본 리뷰 허브에서 전문 보기 ↗What can I say. The game is nice and colorful. But it’s not fun. Fighting feels slow, clunky, and boring. Your characters feel weak, enemies are sponges. I wasn’t interested in the world-building
It supposedly has online coop with matchmaking, but it doesn't seem to work. People repeatedly join the group and get dropped for some reason until it forces you to start solo. Then, there are no UI or text options, and no mouseover popups to explain what your abilities are. Tex…
원본 리뷰 허브에서 전문 보기 ↗Cool game idea but poorly executed. It's my first game review ever. I bought this game with one of my friend and was expecting some fun co-op gaming experiences. But it ends up frustrated both of us. The control system is somehow counter-intuitive. For example ESC button l…
원본 리뷰 허브에서 전문 보기 ↗