IMPORTANT: This is a revision of my previous review, which was a rant I wrote down after quitting the game the first time. Now that I've beaten Yumia, I feel the game deserves a more objective, structured review. Apologies to those who liked my previous review. Pros: - Voice Ac…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
피리스의 아틀리에 시절 생각하면 그래픽면에서 장족의 발전이긴 한데... UI 센스도 꽝이고, 조작키 세팅도 이상하고, 기존에 있던 장점들을 너무 갖다버렸어. 거기에 아틀리에에서 가장 중요한 주인공 설정이나 캐릭터 모델링 퀄리티도 영 애매하고..
This is garbage. It's a ubisoft map checklist simulator on steroids. Question marks and poi's littered all over the map that you just move to one by one while picking up the literally hundreds of ingredients littered all around you, to craft weapons and armour that you will never…
원본 리뷰 허브에서 전문 보기 ↗Après avoir fini Atelier Resleriana, qui s'est avéré être une bonne surprise en particulier en termes de profondeur de mécaniques, j'ai voulu donner la chance à Yumia plutôt qu'à un DQ7 reimagined (et bien javellisé :p)... ET je dois dire que je suis tombé de haut. Alors oui j…
원본 리뷰 허브에서 전문 보기 ↗[H1]TL;DR: Chances are this game won't get finished. It suffers from the same issue that so many games released post 2004 do: they can't seem to pull off the final third properly. It just becomes a slog. Every time. It's frustrating, because in terms of the exploration, it'…
원본 리뷰 허브에서 전문 보기 ↗