Truly, a game for no one. And yet I can't stop playing. Synduality is a PvPvE mech extraction shooter. You got into a round, loot, do quests, and extract. If you die, you lose all the stuff you had on you. Standard fare, but the game also has a lot of really cool and unique id…
원본 리뷰 허브에서 전문 보기 ↗리뷰 탐색기
If you like mechs might be for you but has a few things to consider. Game play loop initially is satisfying for a few hours but gets repetitive fast. The mechs have stamina for the boost and is short lived even with a nicer 'birdwatcher' mech. So you can't boost around fore…
원본 리뷰 허브에서 전문 보기 ↗Okay so here it goes, a lot of people just say this is a dead game or that its buggy or bad, not much of an explanation. -The game is sort of dead, but there are still enough users that you run into people and might get PKed. -As far as micro transaction games go, gachas are the…
원본 리뷰 허브에서 전문 보기 ↗I like this game and am grateful to have played this game as I was going to write of extraction shooters all together after playing Marathon. However this game does the genre well and I am enjoying it from a casual to the genre. I like mechs which was the main draw and I get that…
원본 리뷰 허브에서 전문 보기 ↗The game as it is now isn't sustainable. I got this game for $2 USD, and at that steep discount, I'd highly recommend giving this a shot. However, this game is normally priced at $39.99, occupies a very niche space, and appears to have low player retention, yet it still fee…
원본 리뷰 허브에서 전문 보기 ↗*I like the game but things need to be reworked a little* let me start off by saying that insurance needs changing and crafting cradles should be able to be done with just money probably a lot of money but yes just ingame currency... or u could even randsome peoples cradle parts…
원본 리뷰 허브에서 전문 보기 ↗SYNDUALITY: Echo of Ada is a frustratingly uneven experience that never really figures out what it wants to be. The premise has some potential, post apocalyptic survival mixed with AI companionship, but the execution feels kind of hollow. The story leans way too much on familiar…
원본 리뷰 허브에서 전문 보기 ↗이겜 하면서 느낀점 경제 시스템의 불균형 본 게임의 경제 구조는 플레이어의 경제적 자립을 어렵게 만드는 방식으로 설계되어 있다. 수익 창출 수단보다 소모품 및 제작 시스템이 요구하는 비용이 훨씬 높아, 결과적으로 게임 진행이 지속될수록 경제적 부담이 누적된다. 이는 플레이어 경험의 지속성을 저하시킬 뿐만 아니라, 특정 플레이 스타일을 강요하는 결과를 초래한다. 항복 시스템의 비효율성 이론적으로 항복 시스템은 갈등을 최소화하고 전투를 피하는 수단으로 기능해야 하지만, 현실적으로 현상범들이 항복을…
원본 리뷰 허브에서 전문 보기 ↗This game has an unique PvEvP extraction with strict matchmaking that somewhat able to separate friendly drifter with bloodthirsty one. Both faction system and MAGUS detection (can detect objective/enemy from miles away) make the game flow accessible even to casual player that av…
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