No microtransaction. No DLC. No FOMO. No daily rewards. It's relaxing.
리뷰 탐색기
Palworld stands out to me because it respects your time in a genre that often abuses it. Modern survival and monster-catching titles usually rely on daily locks, limited actions, or absurd experience grinds to pad play times, keeping players logged in or pushing them toward micro…
원본 리뷰 허브에서 전문 보기 ↗If I had kids or a girlfriend - THIS is the game I would be playing with them and seriously have a good time. Game hooked me several times until well past midnight right after the 1.0 launch; I decided to buy the game after every streamer and other gamers I respect would not shut…
원본 리뷰 허브에서 전문 보기 ↗This is far from my type of game. I'm an OG 90's gamer who prefers a solid RTS, a crawler, or an arcade style scroller. I've got thousands of hours in Rust, Rocket League, and Tarkov. I love every bit of this game. It's optimized, it's a blast to explore, and there's always somet…
원본 리뷰 허브에서 전문 보기 ↗nice creature capture game, with full automation, awsome with friends. reviewed because of legendary drops recent video LOL, sometimes I forgot to review, i usually does when game hit 1.0 and that i've finished with it, maybe people are not reviewing yet because they are too addi…
원본 리뷰 허브에서 전문 보기 ↗I am SO glad that I waited until 1.0 for this. I never experienced the previous versions due to its original issues with several character designs being a bit too closely inspired by the big P. That said, I've seen how those same designs have been iterated on and made their own u…
원본 리뷰 허브에서 전문 보기 ↗8/10 for the early and mid game. 2/10 for the late game. It's a good game. Put on your favorite playlist, make some tea, and kick off your shoes to explore, capture pals, build a nice base... The endgame is very lacking though, with some very questionable decisions. The final ra…
원본 리뷰 허브에서 전문 보기 ↗Ernest Hemingway once bet he could write the shortest story that would touch anyone. His answer, if he'd lived to see this masterpiece: "Palworld, an "idea", never QA'd." or something along the lines, idk (It's also an embodiment of Chinese/Japanese/Korean "design" principles, w…
원본 리뷰 허브에서 전문 보기 ↗This is everything Pokémon could have become if it hadn't been trapped under a soulless, overly litigious corporation. Instead of chasing every trend the industry has decided players are supposed to want, Pocketpair simply listened to what players have been begging for and built…
원본 리뷰 허브에서 전문 보기 ↗I. Am. Torn. First of all, I loved the early access and I still do love the core mechanics of the game. I've been looking forward to v1.0 for about a year and I have mixed feelings. Let me get this straight right away, I will not complain about the usual v1.0 release bugs and l…
원본 리뷰 허브에서 전문 보기 ↗You know when I first heard of this game and seen the trailer I thought it'd just be some funny meme game to screw around in for a little bit. I never expected it to be what it actually is. The first game in a while to make me actually feel some childlike whimsy and wonder again…
원본 리뷰 허브에서 전문 보기 ↗Updating my review: So this game is awesome. The developers have put a lot of work into it. Every pal has unique abilities and partner skills, EVERY SINGLE ONE. This seems like a daunting task of game programming, but they pulled it off. My only request is that Pocketpair and Hel…
원본 리뷰 허브에서 전문 보기 ↗