比之一代更好的联机系统,更高的数值,当然怪也更恶心了
리뷰 탐색기
AWESOME
安东尼该死
喵
10/10
每次玩鸡煲和骨妹我都觉得我是一个M,我渴望受虐,我渴望死亡,我喜欢反复重开,我喜欢带着一堆小破烂斗智斗勇然后来到关底见到你的思慕沙漏只能无助启动最终英勇就义的感觉,安东尼你给自己找个班上吧,你已经沉浸在这场虐待骨妹玩家的游戏里太长时间了!
Top rouguelikes i've ever played. Seriously buy it.
太好玩了,不玩塔2的是gay
1
ㅄ같은게임
好玩
Super addictive deck builder with a ton of viable builds for every character. Still in beta, but functionally it seems complete-- the only thing missing is some end-game content and storyboards.
给vvuvvi科比
区完了
好玩
游戏进行平衡性调整是一件很正常的事情,尤其是这种对数值比较敏感的游戏,一代也是这么过来的。但是制作人对平衡的理解属实令人难以恭维,甚至令人怀疑是否真的玩过自己制作的游戏,感觉像是只会对着数据修改,完全没有考虑过数据是怎么来的,什么胜率高就削哪个,这合理吗? 另外,新的内容呢?新的怪物呢?新的地图呢?门扉改来改去又删了,换了个更恶心人的沙漏,除此之外呢?就只有那几张强度令人疑惑的新卡,更让人感觉设计师没玩过游戏。 要不是开了创意工坊,恐怕很难让我再玩下去
1.吸血鬼爬行者完胜这破游戏,吸血鬼从头爽到尾,这破游从头恶心到尾 2.设计纯为了刁难玩家,就算考虑万全,一个伪随机就能让你前功尽弃 3.这游戏为了不让你精简卡组是设置有隐藏惩罚的,卡组越少关卡越恶心 4.这制作组不以为耻反而为荣,就是故意恶心人以后也不会改
It's slay but multiplayer. nuf said.
uhhhh good game
我不得不承认安东尼最近一次猎手改动挺成功的,但远弥补不了你前面的那些蠢改动,作为一个猎手玩家我吃了两百小时的史,一个以运转和灵活为主要玩法的角色居然被强行改成了铁皮王八的玩法,你说他弱吧确实不弱,但是真是玩着巨恶心啊,明明这代都加了奇巧,结果最后成了转不动弃不掉的情况,越改越差越改越史,很难想象一个单机游戏要限制通关率,一直加强怪物干什么,怪物是你全家皮套吗,看到大家都说门扉恶心,转头出个更恶心的沙漏,这下好了大家又开始怀念门扉,哦原来是这样解决的吗,安东尼你老冯飞了
nb
神毛ー
Juego de cartas adictivo
Addicting
不是2代的创意工坊还不如1代b模组更新直接默认排序到最后逼着你吧模组重新下一遍
好
Neowo
Fantastic sequel to an already fantastic game. Loved the multiplayer feature especially. 250 hours in and still finding unique deck/relic combos. The game is still in beta at the time of writing this review, so I've very excited to see what updates bring.
Played to top ascensions, always fun, would do it all over again.
amusing
The game has a very unbalanced reward pathway... by this I don't mean unlocks, or progression, I'm speaking more in terms of rewarding gameplay. Most games will have a decent balance to reward a player for their time invested in a game. Some games reward players with an in game c…
원본 리뷰 허브에서 전문 보기 ↗yea man whatever (ill be playing this game till the day i die)
1
我喜欢这个游戏,但是这不妨碍安东尼是头猪
好玩
I love this game. I've never played a game like this in my life. I'm a "cozy gamer" and didn't think I would ever like something like this. I'm 230 hours in and I haven't got tired of it yet.
hard to understand synergies when i don't know what synergies there are to begin with. you can't pick cards up and it work, skipping card pickups has no incentive but picking up too many cards floods your deck with nonsense that you constantly run the risk of having a bad draw t…
원본 리뷰 허브에서 전문 보기 ↗Everything that I loved about the first game enough to sink ~2000 hours into it across platforms, with sleeker animations, beautiful art en masse, and new characters which manage to make the experience feel fresh and exciting... All of which says nothing about my favorite feat…
원본 리뷰 허브에서 전문 보기 ↗增加的新东西和新角色确实极其有新鲜感,但平衡性调整一直争议极大 至于官方联机无疑是2代最伟大的更新,几个人一块爬塔的乐趣真的远大于一个人在塔里苦战 细节和数值还需打磨,但大体上的游玩完全没有问题,其他后续的更新和建筑师 如果你乐意去创意工坊里探索的话,那么以上的问题都不是问题 快意,这很优质
联机一坨
i like
덱빌딩 게임은 처음이라 어렵지만 덱 잘 풀려서 클리어 할 때마다 너무 뿌듯함
好玩
Way too addictive
HHHHHHH
[strike]我依然是世一卡 [/strike] 等EA结束,再来看看
It could've been called Slay 2 Spires. Fantastic game, but I weep at the missed opportunity.
This is the best game ever made
If you enjoyed Slay The Spire 1 you will enjoy this, its essentially just a better version of the first with 2 new characters in addition to the original 3 (They did, however, remove the purple lady).
It was gifted by a friend and i been playing it for around 9 hours of the current time of writing this review and I would like to say as definitely a great upgrade from the original spire the spire Especially adding the integrated multiplayer feature is step a big step up and ori…
원본 리뷰 허브에서 전문 보기 ↗