a8fq
리뷰 탐색기
当初觉得1都这么好玩 想着2也会很好玩 才买的 不然100块对于卡牌游戏来说个人觉得贵了一点 你现在越做越差 我真的后悔了 早知道你这样 我不如玩学习版 狗屎游戏
The game has a really fun loop, but there is one MAJOR issue that ruins the entire rest of the game. This game is INCREDIBLY single player hostile, and it doesn't seem like its scaled down when you DO play singleplayer. How am I as the player meant to deal with the act three boss…
원본 리뷰 허브에서 전문 보기 ↗联机一坨
目前游戏还是有很多数值设计上的问题,原本好好的卡非要加上消耗词条影响循环(安东尼很针对小循环和便宜易用的加费),现在A7以上难度我战士哥都是蠕动,希望走完EA阶段这游戏能变好吧,现在确实没有特别轻松的赢法了,果然还是不该跟风买续作啊,保留意见,1星
不如原神
你问我为什么现在才打差评?当然是因为被气晕了,今天才醒啊。
还 我 鸡 煲 抽 牌 压 缩 !!!
我是冲着门扉才买这游戏的,结果安东尼你把我的扉扉王子给删了是几个意思?你对得起我吗扉厨吗?
数值不平衡,进塔当牛马,纯构思。
爱玩小刀流的遇到猎人杀手有福了,刀刃陷阱打下去全是0
You guys really think Aeonglass is a reasonable boss??????? What is the obsession with 80% of the enemies adding so many status cards to your hand every turn or every other turn? Not even going to go into how everything also weakens or frails you as well. And having multiple enem…
원본 리뷰 허브에서 전문 보기 ↗安东尼玩了3000小时a0做出了这样的数值
垃圾
喜欢吃屎你就买。我就看你满嘴粑粑炫到飞天
差评
越改越爛
차라리 할인받고 1살껄.
安东尼不好好搞游戏内容,整天钻研那破平衡。平衡是所有游戏内容完成后才该逐步考虑,最终boss也不给我们,打法还得针对一个2/3概率的boss,就算是做平衡,做得又如何?体系割裂(鸡煲点名),该改得地方反其道而行之,真就教玩家玩游戏?
草泥马安东尼
It's not in a great spot right now. Hopefully they can get it as good as the first game
安爸坟前糙安妈,糙的安妈笑哈哈
Folks really like chance relics, chance cards, shuffled card order, chance enemies, chance map nodes, chance chance chance etc. I do not. If gambling is your thing, you should check this game out. I tried really, really hard to like this game (277 hours played?) but I just can't …
원본 리뷰 허브에서 전문 보기 ↗It's a great game in progress. Will say though, since the last update the card synergy absolutely sucks. After almost 20 runs and only get partial builds each time and wasted at the second boss....it is becoming less enjoyable. Maybe they will tailor it away from true rng by full…
원본 리뷰 허브에서 전문 보기 ↗一般般
还不如塔一呢。一个单机游戏你改啥改,让玩家爽玩不行吗。
balance your game
Not my type of game.
The game has great potential but it feels like each update makes the game harder and harder to the point that you can't unlock any of the other difficulties. Hopefully they balance the game and make it more enjoyable as it feels very fun to play but with the feeling that you're …
원본 리뷰 허브에서 전문 보기 ↗棱柱是真傻比吧
这游戏怎么这么难
Игра то хорошая, и для старта сраннего доступа затягивает неплохо, но в том то и проблема что с самого старта и по сей день не вышло ни одного контентного обновления, как было 3 этажа так и осталось. И самое интересное что разрабы продали миллионы копий и наняли кучу людей в связ…
원본 리뷰 허브에서 전문 보기 ↗Comprei este segundo porque o primeiro foi um dos melhores jogos de contrução de decks que joguei na vida, mas a situação deste mostra que ele está, pelo menos por enquanto, muito longe do primeiro. Você estar numa situação que deve gastar toda sua mana só para se defender é norm…
원본 리뷰 허브에서 전문 보기 ↗报玩
哦对了。
安东尼你木没了
回调并加强鸡煲,混蛋
大牌组不是人玩的
沙漏肆🐎了
md 没吃过屎的可以来玩玩看
我只能说安东尼只会用屁股想问题,觉得a10玩家胜率太高了不合理猛猛削弱各种卡牌,所有的改动都是奔着让玩家难受去的,喜欢教玩家玩游戏?以前是胡了就爽,现在是不胡不能通关,一层一直在打架,一把几块钱,最后到商店一个遗物买不起,招笑不?
教我玩游戏
Look, I put in the hours. Slay the Spire 2 is still the same addicting deckbuilder that made the first one awesome. New characters, co-op, deeper synergies; the mechanical development is excellent. Mega Crit knows how to make cards that make the game interesting. If that was the …
원본 리뷰 허브에서 전문 보기 ↗用脚填的数值,双人天胡卡组被A10boss当痘挤了
安东尼第一回合收获无限差评,第二回合打出的好评自动消耗,第三回合不能获取好评,第四回合每收获一条差评就扣除一条好评
个人只玩储君,所以就从储君视角出发聊一点吧,此前没打过a10,只是个轻度玩家 首先,是体系的僵化,储君的无色,辉星,铸剑三个体系几乎融不到一起,铸剑自己玩自己的,无色和星辉能融合但关键的创世之柱和群星之子得单拿,可大多数情况下很难同时抓到,这就导致往往只能玩一个体系,你几乎没什么多样化的搭配选择,唯一能把三个体系联系起来的虚空形态还不好打出来。而综上所述,从储君的卡组出发,会发现一个塔2玩着累的很大原因——不爽。卡组的构建实际是走钢丝,不能比较轻松地搭建起一套卡组,我玩的卡牌游戏少,不能很好地描述,但至少在塔2上,我能明显感受到卡组构建的走钢丝和发牌员…
원본 리뷰 허브에서 전문 보기 ↗SB
ㅇ
I've always loved and supported most of the monster updates—many of them do make the experience more challenging while remaining genuinely fun. However, I truly cannot understand the changes made to the Infected Prism. For certain classes, encountering it is essentially an immedi…
원본 리뷰 허브에서 전문 보기 ↗感染稜柱 改成用一張技能牌+3受到傷害 製作組乾脆直接把所有技能牌刪除好了