+1 有中文 有成就 有免费DLC
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Bom jogo Metroidvania com uma leve pegada souls like, único problema desse jogo é os cenários que são não são tão bem trabalhados assim todos são muito simples. A DLC do Jogo é bem difícil de terminar.
Being new to the genre is probably the reason I enjoyed this one, flaws and all. The music is good and that final credits song (the good ending) goes pretty hard, but that ends up being negatively balanced with incredibly short looping, that will drive you insane. The music had…
원본 리뷰 허브에서 전문 보기 ↗O jogo é excepcional. Visualmente deslumbrante, divertido e com uma gameplay extremamente fluida. O level design é de alto nível — com exceção de uma ou outra batalha contra chefes, que poderia ser mais inspirada. A curva de aprendizado e progressão é excelente: equilibrada, just…
원본 리뷰 허브에서 전문 보기 ↗没带透视镜打完坏结局就不能进dlc就已经值得一个差评了。打完二周目坏结局本来想进dlc做一下收集,结果只能进新周目了。 地图设计也是逆天,先不说大量的死胡同,绕路。我感觉好些封死的地方完全可以打开通路让跑图更顺畅,遗迹运河到地下城那个紫色门的地方是封死的,就因为这个封路,就不得不从两边更远的地方绕路走。可以传送,但是通过传送门也很远。个别地方我觉得作者一开始是打算可以通过的,因为地图上显示可以通过,但是实际上是封了道墙。 dlc难度作者直接放飞自我。
I really enjoyed this game! It's a lot of fun and highly addictive. It's one of those cases where as soon as you finish your first playthrough, you begin the next without hesitation. I'm not a huge fan of the graphical style, but it is far from bad. First impressions are lacklust…
원본 리뷰 허브에서 전문 보기 ↗Incredible artificial difficulty, enemies are pretty basic but just hit hard, not a fan of how the skill tree works, weapon upgrades are hugely limited so worthless upgrading anything but end game gear and I really can't be bothered to finish it. When a game starts to feel like a…
원본 리뷰 허브에서 전문 보기 ↗何度もプレイしてボスの動きを覚えるメトロイドヴァニア。 これがソウルライク… 実績残ってるし久々にプレイしてレビュー書くかなと思ったんですが、いやーしぬしぬ雑魚でも道中のトラップでもダメージがデカイ、もう覚えてないよ…。 4週目でラスボス倒した後のデータでレベルはカンストしてるんですけどね。 ちなみにプレイ時間と倒された数はこのくらい、2周目までは隅々探索しているのでクリアするだけならこんなにかからないと思います(実績狙うなら2周目以降にだけ出るアイテムなどがあるので2周まではじっくり)。 初回プレイ時のデータはDLCなし本編クリア…
원본 리뷰 허브에서 전문 보기 ↗Where do I start? The skill tree is poorly organized and thought out. If "stamina regen on dashing through an enemy" feels weirdly specific, just know that I had already pumped a lot of levels into my character before that upgrade became an option and, due to the game's contact d…
원본 리뷰 허브에서 전문 보기 ↗OK Metroidvania souls-like game. Some boss are kinda frustrating to fight specially the DLC ones. Hate the debuff where you cannot outright attack and another debuff that depletes your stamina. The down kick of sword weapon can help cheese some bosses but not all of them. Rememb…
원본 리뷰 허브에서 전문 보기 ↗I try to make my reviews have two moments, the initial thoughts (which can be writen at any point in the game) and the post completion edit. Im 30 minutes in and I already dont like a lot of things about this game 1- the music is trash, repetitive, annoying and not complementary…
원본 리뷰 허브에서 전문 보기 ↗The very definition of something that is less than the sum of its parts. I couldn't point you to any specific part being bad, individually everything is decent to good, however the whole is just meh and not very enticing to play, you never truly feel invested in the story and th…
원본 리뷰 허브에서 전문 보기 ↗這是一個玩起來比預告還更好玩的遊戲,而且不會有以往惡魔成遊戲那樣惱人的錯過支線,甚至寶箱都會只要是到過路就會自己出現在地圖上,這個設計真的是好到讓人舒心,再也不用自己做筆記,跑圖來回跑了,唯一比較麻煩的就是吳晟物品圖鑑吧,為了收集全武器,至少要跑四周目才行,不過因為等級上限是199,就當練級了,出乎意料不會感到煩躁,畢竟都有在成長變強 此外,遊戲還要無傷BOSS,這邊的無傷定義我很到全成就還是搞不懂,我第一周目只有一隻無傷,第二周目我很努力打無傷,我自己算有19隻,大部分都是DLC沒辦法無傷,但最後只算我14隻,第三周目更扯,我明明無傷一模一樣的BOS…
원본 리뷰 허브에서 전문 보기 ↗3000th Duel is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere (although this is at least 3D rendered, once more disrespecting amateur developers who insist that 2D graphics are the same as …
원본 리뷰 허브에서 전문 보기 ↗I tried to put myself a bit longer through this game, but I'm at a point in life where my free time is constantly shrinking and responsibilities keep getting bigger. If I want to invest myself into a metroidvania game, I'd rather play or replay something else. Everything about th…
원본 리뷰 허브에서 전문 보기 ↗Das Hauptspiel selbst ist sehr fair gestaltet und zwar schwer, aber ich habe nie das Gefühl gehabt, es sei unfair oder übertrieben hart. Ich habe es mir sogar als Ziel gesetzt die Bosse ohne Treffer zu besiegen und ich kann stolz sagen, dass ich es auch geschafft habe. Tja und d…
원본 리뷰 허브에서 전문 보기 ↗Die ersten 12 Stunden dieses Spiels haben mich sehr unterhalten, danach entwickelte sich dieses Spiel immer weiter in eine Richtung "Souls like" game, was für mich nicht mehr ansprechend war, ich habe das Hauptspiel trotz dessem durchgespielt, das DLC kann ich unter keinen Umstän…
원본 리뷰 허브에서 전문 보기 ↗战斗特别是冲刺的时候很爽,但难也是真难,DLC的水域逆天地形,追逐战两个我最讨厌的小怪配合无间,让人感受到了开发者深深的恶意。后期的boss尤其是DLC里的boss也是一个比一个难,倒是最终boss我觉得还好。这个游戏里缺乏大幅提升防御力的手段,虽然随着游戏进行攻击力越来越强,但特别脆,要是不加血被boss打两下就得死,所以我基本体力、力量和法力平均加点,到后面法器和致命打击杀伤力巨大,还有冲锋打击使用过程无敌,都比普攻好用多了。游戏里有三种类型的武器,每一种都有对应的最终武器,不过一周目只能选一把,游戏过程中我是哪把武器好用就用哪个,但最后个人觉得还是…
원본 리뷰 허브에서 전문 보기 ↗Generally not too bad, but there's also nothing outstanding about it. It's competently made, but the story and worldbuilding are very hard to care about and the combat is a bit dull. Enemy move sets are very limited, but compensate by doing a lot of damage. Difficulty starts ramp…
원본 리뷰 허브에서 전문 보기 ↗PROS Graphics are crisp and occasionally look wonderful. Light beams flowing through ruins of gigantic statues is quite evocative. Music sounds good in the beginning but you get your fill of it quite fast. Programmers did good work as game didn't crash a single time. CONS The a…
원본 리뷰 허브에서 전문 보기 ↗Avoid or Super Sale. There are no easy enemies. Rather, there are no enemies I can kill quickly. Exploring is such a slog. Then once I know the path, I just dash through enemies on return visits instead of engaging for item/xp drops. Which happens frequently because, as a low h…
원본 리뷰 허브에서 전문 보기 ↗good experience for the most part. the combat i have one issue with. my character cant move for a little bit after attacking which compounds the difficulty level toward the end of the game. bosses and enemies often get cheap hits on you for that reason. first dlc boss completely …
원본 리뷰 허브에서 전문 보기 ↗I'm a sucker for a good Metroidvania - or, in the case of 3000th Duel, even just a solidly average Metroidvania. Finishing off 3000th Duel encapsulated a game experience that reminded me what is good about the genre, and what's not so good about it. It's become clear how the Sou…
원본 리뷰 허브에서 전문 보기 ↗It is pretty good user-friendly soulsvania (souls because of bonfires where death doesn't mean lost progress like in classic metroidvanias + souls that you lose on death + replenishable healing item + leveling with said souls + shortcuts) - Stamina is only used for dash, regular…
원본 리뷰 허브에서 전문 보기 ↗I can't in good conscience recommend this game, it just feels to much like a cheap mobile game to be worthwhile. Everything from the janky controls to the eye sore of its 3D models just plays and looks horrible. While there is some good to be found here, it's overshadowed by the …
원본 리뷰 허브에서 전문 보기 ↗A great Souls-Like Metroidvania!Unlocking skills via exploration is key to really enjoying this.Here's a hint; when you air dash, you reset your air attack combo, allowing for high DPS with all relevant skills unlocked.Also, having low level in any of the 4 stats will punish you …
원본 리뷰 허브에서 전문 보기 ↗Alors pour commencer le jeu en lui même a une histoire plutôt basique. Mais le gameplay et c'est ça qui nous intéresse dans un metroidvania de type souls est sympathique, le jeu nous pousse toujours à faire du mieux qu'on peut, tout en nous tabassant bien la gueule à coup de boss…
원본 리뷰 허브에서 전문 보기 ↗お手本のようなメトロイドヴァニア+ソウルライクです。 マップの広さや探索要素は良い感じですが、バトルシステムがもうちょっと調整してほしい印象です。 わかりやすいのは後半のスキルツリーで、 最後の最後になってもスキルポイントが足りず全く手をつけられないスキルがあります (DLCありきかなと思いましたが、本編だけでも届くスキルの設定に見える箇所も全然手をつけられません) 装備品の強化も次々ベースが強い武器が手に入ってしまうため、強化のコストと合わせて手をつけづらいです。 ボスの調整は良い感じで、いい感じに苦戦することができ、達成感を味わえます。 むやみやた…
원본 리뷰 허브에서 전문 보기 ↗3000th Duel is a 2D souls-like platformer, where you have to fight through a world of monsters to regain your memories and to uncover the world around you. The game stars with a mystery in the story and about the world, which makes it more interesting to explore. Also, there are…
원본 리뷰 허브에서 전문 보기 ↗游戏本身还可以,但是有些地方的设计真是一言难尽,玩到DLC水下的时候,你很难想象在湍急的水流中,后面有一只大鱼在追你,路上有许多追踪自爆的小怪,你艰难的通过冲刺行进,路上还有能够封印你冲刺能力的鬼爪,这作者是怎么想起来把这堆凑在一块儿的
So, realised I have 1100+ games in my Steam library and I was going to die before I played them all. So thought I'd spend a bit of time on each one, a new one every night and leave a short initial review. I like the art style on this but for me it was a it too hard. if i had ti…
원본 리뷰 허브에서 전문 보기 ↗A Metroidvania masterpiece! If u like Castlevania (specially SOTN) and games like (dead cells, hollow knight etc.) then its a must grab! + Great difficulty + Most of the bosses are great in design and fight + Secrets + Nice story + Nice areas and big map + Great FREE dlc that se…
원본 리뷰 허브에서 전문 보기 ↗I feel like I really need a "maybe" or a "Yes, if ..." button. I like it so far except for the jump feeling slow and unresponsive, something you absolutely do not want in a platformer. Movement that's not attacking is also a bit too rigid for the player, but not bosses. It…
원본 리뷰 허브에서 전문 보기 ↗어찌되었든 엔딩을 볼려고 삭제한거 다시 다운 받고 맵 100% 찍을려고 밝히면서 엔딩향해가는데 엔딩보스 들어가니까 뒤에서 말퓨리온같은 새끼가 자꾸 "직시의 고글 끼셈!! 고글 껴야지 찐 모습이 보인다고 뷰웅신아!!" 하면서 뒤에서 존나 겐세이 넣길래 고글끼고 보스 잡았더니 엔딩 크레딧이 안뜨데??? 알고보니까 직시의 고글끼고 클리어하는게 DLC로 진입하는 경로더라 시이이발ㅋㅋㅋㅋ ㅈ같음 참으면서 ㅈ빠지게 엔딩까지 갔더니 별 븅신같은 DLC진입 방식으로 초회차 유저 엔딩도 못보게 만들어놨네 ㅋㅋㅋ…
원본 리뷰 허브에서 전문 보기 ↗3 hours of fun. if you like this type of games this game is good worth to play
DLC 없이 본편 엔딩만 본 상태. 플레이 시간은 11시간 정도 블러드 스테인드를 '확대안경' 쓴 채로 플레이 하는 느낌 시야가 좁아서 한 번 밝혔던 길도 완전히 외우지 않으면 이동하기가 불편하고, 보스전에서도 마찬가지 이유로 불편하다 키설정 화면에서 유니티로 만든 것을 알고 부정적 (십자키로 이동 조작 못함. L3, R3 에는 키 할당 못함) 플레이하면서 공격 딜레이를 줄이는 조작법을 익힐 때에는 긍정적 맵을 밝히면서 이동할 때는 시야 때문에 부정적 엔딩을 보고 난 후에는 괜찮네란 …
원본 리뷰 허브에서 전문 보기 ↗Encontre el juego por casualidad aqui en steam y la verdad es que resulto ser una joyita y aparte al tener el DLC the wise ones gratuito aporta mucho a la historia del juego que esta 10/10 Es un juego que recomiendo mucho jugar si eres amante de los metroidvania
This is more of a neutral review than a thumbs down. There are a few things to like here. It looks nice. There are a good variety of weapons and items. It is an inexpensive game, as I think I got it for a dollar. The music and sound effects are fine. The general style is all go…
원본 리뷰 허브에서 전문 보기 ↗クリア後レビュー、かかった時間は15時間程度。まだDLC要素には手を付けていない状態。 2DアクションRPG、Lvあり、LvUP時にステ振り、スキルツリーあり。死ぬと経験値を落とすダクソ系。 F310でプレイ、最後まで問題なし。キーコンフィグあり。 解像度はウィンドウを自由に大きさを変えれる+フルスクリーン選択可能。 日本語化はかなり頑張ってる。翻訳が変なところもあるが、ストーリー、会話ともに問題なく理解できる。 良い点 〇ジャンプ系の挙動が少しもっさりしているものの、軽快なアクションで楽しい コアスキルと呼ばれるストーリーで手に入るスキルでできるこ…
원본 리뷰 허브에서 전문 보기 ↗Great indie metroidvania. Visible inspirations from Hollow knight, Bloodstained (SOTN), and Dark souls. It has focus on difficult boss battles, but toned down from what you would get in hollow knight. Although the controls are not as tight HK, which can make it not as fluid an…
원본 리뷰 허브에서 전문 보기 ↗( 작성자의 점수는 5점에서 시작 ) [h1]+ 간단 평가[/h1] 평점 : [b]6.5 / 10[/b] 분량 넉넉하지만 허술한 유사 다크소울 메트로바니아. [h1]+ 세부 평가[/h1] 스토리 : [b]5 / 10[/b] 그래픽 : [b]6 / 10[/b] 사운드 : [b]6 / 10[/b] 플레이 : [b]8 / 10[/b] [h1] 리뷰[/h1] 부지런하게 만들어진 게임이지만 완성도가 좋지 않습니다. 히트박스는 대부분 적절하지만 몇몇 보스는 가늠이 어렵고 지나치게 거대합니…
원본 리뷰 허브에서 전문 보기 ↗2D souls-like for beginners. That case when even indie looks better than some AAA project nowadays. Seriously, I spent 15 hours on one walkthrough and didn't find any bugs or glitches. At all. 3000th duel resembles Salt&Sanctuary or Dark Devotion, but it's more friendly to a pla…
원본 리뷰 허브에서 전문 보기 ↗Un très bon métroidvania passé sous le radar de pas mal de monde, il est certes assez classique, ne révolutionne pas le genre mais est super efficace. Le jeu possède pas mal de profondeurs avec une dimension RPG non négligeable ( point de caractéristiques à placer, gestion de stu…
원본 리뷰 허브에서 전문 보기 ↗3000th Duel is a side-scrolling platformer RPG with some souls-like mechanics. The graphics are good and the animations are tip-top! It is a really addictive game. It's not easy but it isn't also frustrating hard! It has the right amount of difficulty. It is huge so it will provi…
원본 리뷰 허브에서 전문 보기 ↗I crave unknown, surprising, stunning games. A totally enjoyable lovely hidden gem, like a baroque cross between Unepic (classic 2D massive dungeon game) and Dark Souls, with beautiful 3D hero, foes and locations. Though difficult, specially with the free content added by The W…
원본 리뷰 허브에서 전문 보기 ↗Muy buen metroidvania. El DLC es mucho peor que el juego principal, pero es gratuito.
硬着头皮打完的,总体来说,个人并不推荐这游戏,先说我游戏过程中最差评的地方,就是地图的设计,这游戏是我玩过银河战士类恶魔城的游戏里面设计最差的一个作品,没有之一。地图取悦的背景特色虽然描绘的挺不错的,但是地图设计路线是真的差评。大地图空大且绕路的路线,小地图一个大房间的区块地图弄几面墙壁,天花板,强行把一面大房间弄成像蛇一样弯弯曲曲的路线,一面俩面还能理解,但是在每个区域地图里面都有至少四到五面这样的房间构造,重复的无聊设计玩起来枯燥无味,特别是后期要选择往返地图的跑图,非常影响流畅程度.再者,地图的房间探索完成度一定要摸到房间边缘才能算探索到,一些角落…
원본 리뷰 허브에서 전문 보기 ↗3面の遺跡っぽいところで2時間レベル上げして巨大な鎧のボスに挑んだのですが、魔法を駆使してHPを半分まで減らしたところで魔法の残弾が尽きて攻撃を当てることが出来ずに終了… 流石にこれ以上このゲームをやる必要性を感じないのでアンインストールしました。 時間を無駄にしたという感じです。 Fall Guysだったら700時間、800時間遊んでも時間が無駄になったとは感じませんでした。 このゲームは先ずアクションの幅が極端に狭く、回避が殆どできない謎の理不尽な罠があったり、ただでさえ強いボスの目の前に回復兼セーブポイントが無かったり(もしくはセーブまでのショー…
원본 리뷰 허브에서 전문 보기 ↗[h1] 상당히 아쉬운 메트로바니아 [/h1] 소울라이크 스러운 무거운 분위기의 메트로바니아인데 전체적으로 조작감이 둔탁하고 (묵직한 느낌이 아니라 둔탁함) 폴리싱이 덜 된 느낌이 강하다. 우선 플래포밍. 맵 구조에 비해 캐릭터의 크기가 너무 큰데다 화면 또한 너무 주인공에게 확대된 앵글이라 플래포밍의 재미가 별로 없는 편. 맵 기믹이 딱히 플래포밍의 재미를 살릴 만한 구조도 아니고. 거기다 왜 넣어놨는지 모르겠는데 적들 몸에 닿을시 피격판정이 있는데다 적들 또한 크기가 크고 피격판정이 넓어 걸…
원본 리뷰 허브에서 전문 보기 ↗Ive given 18 hours of my life to this thing but I cant in good faith recommend it. I have played and finished Dark souls 1-3, salt & sanctuary, vigil the longest night, furi, dark devotion, blasphemous, code vein, Doom on ultra violence, rogue legacy among others. Why am i telli…
원본 리뷰 허브에서 전문 보기 ↗