"조작감 개이상함"
리뷰 탐색기
I am barely into the game, and I barely care about it. There is no lore or backstory to kick your character off. They have a meaningless intro with some flash points and images that are intended to feel significant, but without any context makes it pointless. Controls are fine. T…
원본 리뷰 허브에서 전문 보기 ↗I try to make my reviews have two moments, the initial thoughts (which can be writen at any point in the game) and the post completion edit. Im 30 minutes in and I already dont like a lot of things about this game 1- the music is trash, repetitive, annoying and not complementary…
원본 리뷰 허브에서 전문 보기 ↗I somewhat enjoyed the HunterX games but I came into this one apprehensive, I bought it on sale. As predicted: The game is too zoomed in and basic. A problem it shares with games like Deedlit in Wonder Labyrinth, Dust: An Elysian Tale and even Shadow Complex to a degree. Whil…
원본 리뷰 허브에서 전문 보기 ↗3000th Duel is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere (although this is at least 3D rendered, once more disrespecting amateur developers who insist that 2D graphics are the same as …
원본 리뷰 허브에서 전문 보기 ↗The controls are bad so i quit, sorry...
Avoid or Super Sale. There are no easy enemies. Rather, there are no enemies I can kill quickly. Exploring is such a slog. Then once I know the path, I just dash through enemies on return visits instead of engaging for item/xp drops. Which happens frequently because, as a low h…
원본 리뷰 허브에서 전문 보기 ↗Honestly kinda bad, the controls were clunky and the hitboxes never seemed to be right. Bosses killing you in 2 shots no matter how much health you have plus consumables not returning if you fall leads to you being worse off if a boss kills you multiple times.
First played this game on the Nintendo Switch and really enjoyed it. Basically a great time killer. Not supper hard and has some RPG or level progression elements to it. Controls are pretty responsive.
It is pretty good user-friendly soulsvania (souls because of bonfires where death doesn't mean lost progress like in classic metroidvanias + souls that you lose on death + replenishable healing item + leveling with said souls + shortcuts) - Stamina is only used for dash, regular…
원본 리뷰 허브에서 전문 보기 ↗I can't in good conscience recommend this game, it just feels to much like a cheap mobile game to be worthwhile. Everything from the janky controls to the eye sore of its 3D models just plays and looks horrible. While there is some good to be found here, it's overshadowed by the …
원본 리뷰 허브에서 전문 보기 ↗3000th Duel is a 2D souls-like platformer, where you have to fight through a world of monsters to regain your memories and to uncover the world around you. The game stars with a mystery in the story and about the world, which makes it more interesting to explore. Also, there are…
원본 리뷰 허브에서 전문 보기 ↗DLC 없이 본편 엔딩만 본 상태. 플레이 시간은 11시간 정도 블러드 스테인드를 '확대안경' 쓴 채로 플레이 하는 느낌 시야가 좁아서 한 번 밝혔던 길도 완전히 외우지 않으면 이동하기가 불편하고, 보스전에서도 마찬가지 이유로 불편하다 키설정 화면에서 유니티로 만든 것을 알고 부정적 (십자키로 이동 조작 못함. L3, R3 에는 키 할당 못함) 플레이하면서 공격 딜레이를 줄이는 조작법을 익힐 때에는 긍정적 맵을 밝히면서 이동할 때는 시야 때문에 부정적 엔딩을 보고 난 후에는 괜찮네란 …
원본 리뷰 허브에서 전문 보기 ↗움직임간의 후딜이 너무 심한 그지같은 게임, 조작감 그지같음, 뺑이겁나치게 만듬
I think I picked this game up as part of a bundle on Fanatical. Honestly, some of the best money I've ever spent. For a game I'd never heard of when I bought it, 3000th Duel has quickly moved up to one of my favorite games. It's challenging, but not rage inducing like some gam…
원본 리뷰 허브에서 전문 보기 ↗Great indie metroidvania. Visible inspirations from Hollow knight, Bloodstained (SOTN), and Dark souls. It has focus on difficult boss battles, but toned down from what you would get in hollow knight. Although the controls are not as tight HK, which can make it not as fluid an…
원본 리뷰 허브에서 전문 보기 ↗A good try at this Hollow Knight type of gameplay but the controls are chunky, the gameplay is not so fluid to be in this dark souls genre and the health system and enemies with high damage is really not my kind of game. I dont know but feel free to try it and you might like it b…
원본 리뷰 허브에서 전문 보기 ↗Normally stuff like this would get a negative review. Side scrolling, possibly Unity made, not so great controls, solved 80 trillion puzzles to open 1 door, muscle memory and die 10 trillion times until you learn it all b.s. Literally the same NES game regurgitated since Metroid…
원본 리뷰 허브에서 전문 보기 ↗[h1] 상당히 아쉬운 메트로바니아 [/h1] 소울라이크 스러운 무거운 분위기의 메트로바니아인데 전체적으로 조작감이 둔탁하고 (묵직한 느낌이 아니라 둔탁함) 폴리싱이 덜 된 느낌이 강하다. 우선 플래포밍. 맵 구조에 비해 캐릭터의 크기가 너무 큰데다 화면 또한 너무 주인공에게 확대된 앵글이라 플래포밍의 재미가 별로 없는 편. 맵 기믹이 딱히 플래포밍의 재미를 살릴 만한 구조도 아니고. 거기다 왜 넣어놨는지 모르겠는데 적들 몸에 닿을시 피격판정이 있는데다 적들 또한 크기가 크고 피격판정이 넓어 걸…
원본 리뷰 허브에서 전문 보기 ↗Ive given 18 hours of my life to this thing but I cant in good faith recommend it. I have played and finished Dark souls 1-3, salt & sanctuary, vigil the longest night, furi, dark devotion, blasphemous, code vein, Doom on ultra violence, rogue legacy among others. Why am i telli…
원본 리뷰 허브에서 전문 보기 ↗This game is super clunky. That wouldn't necessarily be a bad thing, but as this is very "souls-like" game, that clunkiness causes real problems. After you do an action (swing weapon, jump, dash, get hit, etc) there is a delay before you can do another action. It's a small delay…
원본 리뷰 허브에서 전문 보기 ↗The controls feel clunky, regular enemies deal HUGE amounts of damage while even though ive leveled up quite a bit and allocate points to defense (and strength) does very little. Leveling up itself feels like a waste since youre pretty much underpowered and even regular enemies w…
원본 리뷰 허브에서 전문 보기 ↗Just not for me. I really tried. Here is the thing, it puts itself out there as a Souls-Like 2D platformer along the lines as Deaths Gambit, Blaphemous, or Hollow Knight. However, the controls never felt good to me. There is not a lot of character building, you get a weapon and y…
원본 리뷰 허브에서 전문 보기 ↗미완성 게임.... 스탯 효율은 개 창렬하고 컨트롤이 중요한 게임에 조작감은 안좋고 무기들 타격판정은 이상하고 괴물돌려막기 같은 디자인 같은 색상에 맵에 따라 패턴만 달라짐 맵은 단순한데 이상하게 꼬아서 동선만 길어지고 포탈위치는 왜 맵구석에 두는건지? 국산게임이라 플레이 해보고잇지만 이건 좀 ....
3000th Duel is an indie metroidvania with 3d-graphics, somehow reminding me of FF4 Remastered. It sports a decent progression system, although I expected more weapon variety. Combat is slow, uses stamina and rewards active evading. At times, the controls feel a bit floaty. Stat p…
원본 리뷰 허브에서 전문 보기 ↗